Searched refs:PRESS_UP_OPACITY (Results 1 – 1 of 1) sorted by relevance
41 constexpr float PRESS_UP_OPACITY = 1.0f; variable792 PlayAnimation(PRESS_UP_OPACITY, PRESS_DOWN_OPACITY, PRESS_ANIMATION_DURATION); in PlayTouchAnimation()794 PlayAnimation(PRESS_DOWN_OPACITY, PRESS_UP_OPACITY, PRESS_ANIMATION_DURATION); in PlayTouchAnimation()