Searched refs:PULSE (Results 1 – 9 of 9) sorted by relevance
97 symbolText.SetSymbolEffect(RSEffectStrategy::PULSE);99 EXPECT_TRUE(symbolText.GetEffectStrategy() == RSEffectStrategy::PULSE);237 RSEffectStrategy effectStrategy = RSEffectStrategy::PULSE;
155 EXPECT_EQ(textStyle.symbol.GetEffectStrategy(), Drawing::DrawingEffectStrategy::PULSE);
30 PULSE, enumerator
109 PULSE = 6, enumerator
33 {6, Drawing::DrawingEffectStrategy::PULSE},
181 Drawing::DrawingEffectStrategy::PULSE, // effectStrategy is PULSE;
363 symbolAnimationConfig->effectStrategy = Drawing::DrawingEffectStrategy::PULSE;
47 { "PulseSymbolEffect", SymbolEffectType::PULSE },
367 case Drawing::DrawingEffectStrategy::PULSE: in ChooseAnimation()