Searched refs:ParticleDisturbance (Results 1 – 12 of 12) sorted by relevance
34 void UpdateDisturbance(const std::vector<ParticleDisturbance>& disturbance);47 const std::vector<ParticleDisturbance>& GetDisturbance() const in GetDisturbance()52 void SetDisturbance(std::vector<ParticleDisturbance> disturbance) in SetDisturbance()74 std::vector<ParticleDisturbance> disturbance_;
31 struct ParticleDisturbance { struct41 bool operator!=(const ParticleDisturbance& data) const argument62 virtual void DisturbanceField(const std::vector<ParticleDisturbance>& disturbanceArray) = 0;
118 void ParticlePattern::UpdateDisturbance(const std::vector<ParticleDisturbance>& disturbanceArray) in UpdateDisturbance()123 const std::vector<ParticleDisturbance>& disturbance = GetDisturbance(); in UpdateDisturbance()132 ParticleDisturbance src = disturbance[i]; in UpdateDisturbance()133 ParticleDisturbance dst = disturbanceArray[i]; in UpdateDisturbance()
23 void DisturbanceField(const std::vector<ParticleDisturbance>& disturbanceArray) override;24 …static void DisturbanceField(const std::vector<ParticleDisturbance>& disturbanceArray, NG::FrameNo…
32 void ParticleModelNG::DisturbanceField(const std::vector<ParticleDisturbance>& disturbanceArray, Fr… in DisturbanceField()39 void ParticleModelNG::DisturbanceField(const std::vector<ParticleDisturbance>& disturbanceArray) in DisturbanceField()
152 ParticleDisturbance disOne;153 ParticleDisturbance disTwo;154 ParticleDisturbance disThree;157 std::vector<ParticleDisturbance> disturbanceVector;161 std::vector<ParticleDisturbance> newDisturbanceVector;
26 std::vector<ParticleDisturbance> dataArray; in SetDisturbanceField()28 ParticleDisturbance disturbanceField; in SetDisturbanceField()46 std::vector<ParticleDisturbance> dataArray; in ResetDisturbanceField()
20 const RefPtr<FrameNode>& frameNode, const std::vector<ParticleDisturbance>& disturbanceArray) in UpdateDisturbance()
25 … const RefPtr<FrameNode>& frameNode, const std::vector<ParticleDisturbance>& disturbanceArray);
23 const RefPtr<FrameNode>& frameNode, const std::vector<ParticleDisturbance>& disturbanceArray) in UpdateDisturbance()
29 …static void AddDisturbance(std::vector<ParticleDisturbance>& dataArray, const JSRef<JSObject>& par…
758 std::vector<OHOS::Ace::ParticleDisturbance>& dataArray, const JSRef<JSObject>& paramObj) in AddDisturbance()790 ParticleDisturbance disturbanceField; in AddDisturbance()827 std::vector<ParticleDisturbance> dataArray; in JsDisturbanceFields()