/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/node/ |
H A D | render_staging.cpp | 46 PipelineStateConstants::GPU_IMAGE_ALL_LAYERS }; in ExplicitBarrierUndefinedImageToTransferDst() 58 PipelineStateConstants::GPU_IMAGE_ALL_LAYERS }; in ExplicitBarrierTransferDstImageToTransferSrc() 119 srcMipLevel, 1, 0, PipelineStateConstants::GPU_IMAGE_ALL_LAYERS }; in GenerateMipmaps() 345 …PipelineStateConstants::GPU_IMAGE_ALL_MIP_LEVELS, 0, PipelineStateConstants::GPU_IMAGE_ALL_LAYERS … in CopyStagingToImages() 377 …PipelineStateConstants::GPU_IMAGE_ALL_MIP_LEVELS, 0, PipelineStateConstants::GPU_IMAGE_ALL_LAYERS … in CopyStagingToImages() 407 …PipelineStateConstants::GPU_IMAGE_ALL_MIP_LEVELS, 0, PipelineStateConstants::GPU_IMAGE_ALL_LAYERS … in CopyImagesToBuffers() 435 …PipelineStateConstants::GPU_IMAGE_ALL_MIP_LEVELS, 0, PipelineStateConstants::GPU_IMAGE_ALL_LAYERS … in CopyImagesToBuffers() 455 …PipelineStateConstants::GPU_IMAGE_ALL_MIP_LEVELS, 0, PipelineStateConstants::GPU_IMAGE_ALL_LAYERS … in CopyImagesToImages() 497 …PipelineStateConstants::GPU_IMAGE_ALL_MIP_LEVELS, 0, PipelineStateConstants::GPU_IMAGE_ALL_LAYERS … in CopyImagesToImages() 566 …PipelineStateConstants::GPU_IMAGE_ALL_MIP_LEVELS, 0, PipelineStateConstants::GPU_IMAGE_ALL_LAYERS … in ClearImages() [all …]
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H A D | render_blur.cpp | 203 PipelineStateConstants::GPU_IMAGE_ALL_LAYERS }; in RenderData() 260 PipelineStateConstants::GPU_IMAGE_ALL_LAYERS }; in RenderData() 266 … imageData_.mipCount - blurCount, 0, PipelineStateConstants::GPU_IMAGE_ALL_LAYERS }; in RenderData() 279 PipelineStateConstants::GPU_IMAGE_ALL_LAYERS }; in DownscaleBarrier() 296 PipelineStateConstants::GPU_IMAGE_ALL_LAYERS }; in BlurHorizontalBarrier() 308 PipelineStateConstants::GPU_IMAGE_ALL_LAYERS }; in BlurVerticalBarrier() 407 PipelineStateConstants::GPU_IMAGE_ALL_LAYERS }; in RenderGaussian() 413 … imageData_.mipCount - blurCount, 0, PipelineStateConstants::GPU_IMAGE_ALL_LAYERS }; in RenderGaussian()
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H A D | render_node_shader_passes_generic.cpp | 59 …PipelineStateConstants::MAX_RENDER_PASS_ATTACHMENT_COUNT, renderPassInput.renderPassDesc.attachmen… in ConvertToLowLevelRenderPass() 229 VertexBuffer vbs[PipelineStateConstants::MAX_VERTEX_BUFFER_COUNT]; in ExecuteFrameGraphics() 231 … Math::min(PipelineStateConstants::MAX_VERTEX_BUFFER_COUNT, static_cast<uint32_t>(vb.size())); in ExecuteFrameGraphics()
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H A D | render_node_mip_chain_post_process.cpp | 75 return BindableImage { res, PipelineStateConstants::GPU_IMAGE_ALL_MIP_LEVELS, in GetBindableImage() 76 … PipelineStateConstants::GPU_IMAGE_ALL_LAYERS, ImageLayout::CORE_IMAGE_LAYOUT_UNDEFINED, {} }; in GetBindableImage() 350 PipelineStateConstants::GPU_IMAGE_ALL_LAYERS }; in RenderGraphics()
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/ |
H A D | pipeline_layout_desc.h | 83 uint32_t byteSize { PipelineStateConstants::GPU_BUFFER_WHOLE_SIZE }; 91 uint32_t mip { PipelineStateConstants::GPU_IMAGE_ALL_MIP_LEVELS }; 93 uint32_t layer { PipelineStateConstants::GPU_IMAGE_ALL_LAYERS }; 113 uint32_t byteSize { PipelineStateConstants::GPU_BUFFER_WHOLE_SIZE }; 121 uint32_t mip { PipelineStateConstants::GPU_IMAGE_ALL_MIP_LEVELS }; 123 uint32_t layer { PipelineStateConstants::GPU_IMAGE_ALL_LAYERS };
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H A D | pipeline_state_desc.h | 796 struct PipelineStateConstants { struct 857 uint32_t layerCount { PipelineStateConstants::GPU_IMAGE_ALL_LAYERS }; 867 uint32_t levelCount { PipelineStateConstants::GPU_IMAGE_ALL_MIP_LEVELS }; 871 uint32_t layerCount { PipelineStateConstants::GPU_IMAGE_ALL_LAYERS }; 1006 RenderHandle attachmentHandles[PipelineStateConstants::MAX_RENDER_PASS_ATTACHMENT_COUNT]; 1008 AttachmentDesc attachments[PipelineStateConstants::MAX_RENDER_PASS_ATTACHMENT_COUNT]; 1046 uint32_t inputAttachmentIndices[PipelineStateConstants::MAX_INPUT_ATTACHMENT_COUNT] {}; 1048 uint32_t colorAttachmentIndices[PipelineStateConstants::MAX_COLOR_ATTACHMENT_COUNT] {}; 1222 Attachment colorAttachments[PipelineStateConstants::MAX_COLOR_ATTACHMENT_COUNT]; 1277 bindingDescriptions[PipelineStateConstants::MAX_VERTEX_BUFFER_COUNT]; [all …]
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/ |
H A D | render_data_structures.h | 51 uint32_t byteSize { PipelineStateConstants::GPU_BUFFER_WHOLE_SIZE }; 61 uint32_t byteSize { PipelineStateConstants::GPU_BUFFER_WHOLE_SIZE }; 73 uint32_t byteSize { PipelineStateConstants::GPU_BUFFER_WHOLE_SIZE }; 83 uint32_t byteSize { PipelineStateConstants::GPU_BUFFER_WHOLE_SIZE }; 174 uint32_t mip { PipelineStateConstants::GPU_IMAGE_ALL_MIP_LEVELS }; 176 uint32_t layer { PipelineStateConstants::GPU_IMAGE_ALL_LAYERS }; 292 uint32_t mip { PipelineStateConstants::GPU_IMAGE_ALL_MIP_LEVELS }; 294 uint32_t layer { PipelineStateConstants::GPU_IMAGE_ALL_LAYERS };
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/loader/ |
H A D | vertex_input_declaration_loader.cpp | 68 PLUGIN_ASSERT(bindings.size() <= PipelineStateConstants::MAX_VERTEX_BUFFER_COUNT); in LoadState() 69 PLUGIN_ASSERT(attributes.size() <= PipelineStateConstants::MAX_VERTEX_BUFFER_COUNT); in LoadState() 72 … std::min(static_cast<uint32_t>(bindings.size()), PipelineStateConstants::MAX_VERTEX_BUFFER_COUNT); in LoadState() 74 …std::min(static_cast<uint32_t>(attributes.size()), PipelineStateConstants::MAX_VERTEX_BUFFER_COUNT… in LoadState()
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H A D | render_node_graph_loader.cpp | 63 PipelineStateConstants::MAX_RENDER_NODE_GPU_WAIT_SIGNALS) { in ParseQueueWaitSignals() 65 … to_string(PipelineStateConstants::MAX_RENDER_NODE_GPU_WAIT_SIGNALS) + ")\n"; in ParseQueueWaitSignals() 68 PipelineStateConstants::MAX_RENDER_NODE_GPU_WAIT_SIGNALS) { in ParseQueueWaitSignals() 70 … to_string(PipelineStateConstants::MAX_RENDER_NODE_GPU_WAIT_SIGNALS) + ")\n"; in ParseQueueWaitSignals()
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/ |
H A D | render_backend_gles.h | 290 bool attachmentCleared_[PipelineStateConstants::MAX_RENDER_PASS_ATTACHMENT_COUNT] = { false }; 293 …uint32_t attachmentFirstUse_[PipelineStateConstants::MAX_RENDER_PASS_ATTACHMENT_COUNT] = { 0xFFFFF… 295 uint32_t attachmentLastUse_[PipelineStateConstants::MAX_RENDER_PASS_ATTACHMENT_COUNT] = { 0 }; 298 bool resolveToBackbuffer_[PipelineStateConstants::MAX_RENDER_PASS_ATTACHMENT_COUNT] = { false }; 299 …const GpuImageGLES* attachmentImage_[PipelineStateConstants::MAX_RENDER_PASS_ATTACHMENT_COUNT] { n…
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H A D | gpu_image_gles.h | 49 uint32_t mipLevel { PipelineStateConstants::GPU_IMAGE_ALL_MIP_LEVELS };
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H A D | node_context_pool_manager_gles.cpp | 424 GLenum drawBuffers[PipelineStateConstants::MAX_COLOR_ATTACHMENT_COUNT] = { GL_NONE }; in GenerateSubPassFBO() 516 GLenum drawBuffers[PipelineStateConstants::MAX_COLOR_ATTACHMENT_COUNT] = { GL_NONE }; in GenerateResolveFBO() 567 (PipelineStateConstants::MAX_COLOR_ATTACHMENT_COUNT + 1)); // +1 for depth in ProcessSubPass() 750 BindImage images[PipelineStateConstants::MAX_RENDER_PASS_ATTACHMENT_COUNT]; in GetFramebufferHandle() 826 BindImage images[PipelineStateConstants::MAX_RENDER_PASS_ATTACHMENT_COUNT]; in FilterRenderPass()
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/ |
H A D | render_graph.cpp | 372 PipelineStateConstants::GPU_BUFFER_WHOLE_SIZE, in GetSrcImageBarrier() 382 if ((src.mip != PipelineStateConstants::GPU_IMAGE_ALL_MIP_LEVELS) || in GetSrcImageBarrierMips() 383 (dst.mip != PipelineStateConstants::GPU_IMAGE_ALL_MIP_LEVELS)) { in GetSrcImageBarrierMips() 399 PipelineStateConstants::GPU_BUFFER_WHOLE_SIZE, in GetSrcImageBarrierMips() 422 PipelineStateConstants::GPU_BUFFER_WHOLE_SIZE, in GetDstImageBarrier() 432 if ((src.mip != PipelineStateConstants::GPU_IMAGE_ALL_MIP_LEVELS) || in GetDstImageBarrierMips() 433 (dst.mip != PipelineStateConstants::GPU_IMAGE_ALL_MIP_LEVELS)) { in GetDstImageBarrierMips() 447 PipelineStateConstants::GPU_BUFFER_WHOLE_SIZE, in GetDstImageBarrierMips() 487 PipelineStateConstants::GPU_BUFFER_WHOLE_SIZE, in GetQueueOwnershipTransferBarrier() 497 PipelineStateConstants::GPU_BUFFER_WHOLE_SIZE, in GetQueueOwnershipTransferBarrier() [all …]
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/ |
H A D | render_command_list.h | 221 ImageLayout attachmentInitialLayouts[PipelineStateConstants::MAX_RENDER_PASS_ATTACHMENT_COUNT] { 226 ImageLayout attachmentFinalLayouts[PipelineStateConstants::MAX_RENDER_PASS_ATTACHMENT_COUNT] { 233 GpuResourceState states[PipelineStateConstants::MAX_RENDER_PASS_ATTACHMENT_COUNT] {}; 234 …ImageLayout layouts[PipelineStateConstants::MAX_RENDER_PASS_ATTACHMENT_COUNT] { CORE_IMAGE_LAYOUT_… 289 uint32_t optionalByteSize { PipelineStateConstants::GPU_BUFFER_WHOLE_SIZE }; 323 VertexBuffer vertexBuffers[PipelineStateConstants::MAX_VERTEX_BUFFER_COUNT];
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H A D | pipeline_descriptor_set_binder.cpp | 286 …BindBuffer(binding, BindableBuffer { handle, byteOffset, PipelineStateConstants::GPU_BUFFER_WHOLE_… in BindBuffer() 392 binding, BindableImage { handle, PipelineStateConstants::GPU_IMAGE_ALL_MIP_LEVELS, in BindImage() 393 … PipelineStateConstants::GPU_IMAGE_ALL_LAYERS, ImageLayout::CORE_IMAGE_LAYOUT_UNDEFINED, {} }); in BindImage() 399 BindableImage { handle, PipelineStateConstants::GPU_IMAGE_ALL_MIP_LEVELS, in BindImage() 400 …PipelineStateConstants::GPU_IMAGE_ALL_LAYERS, ImageLayout::CORE_IMAGE_LAYOUT_UNDEFINED, samplerHan… in BindImage()
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H A D | render_node_graph_node_store.h | 48 uint32_t waitSemaphoreNodeIndices[PipelineStateConstants::MAX_RENDER_NODE_GPU_WAIT_SIGNALS] {};
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/ |
H A D | render_node_default_shadows_blur.cpp | 267 …PipelineStateConstants::GPU_IMAGE_ALL_MIP_LEVELS, 0, PipelineStateConstants::GPU_IMAGE_ALL_LAYERS … in ExplicitInputBarrier() 279 …PipelineStateConstants::GPU_IMAGE_ALL_MIP_LEVELS, 0, PipelineStateConstants::GPU_IMAGE_ALL_LAYERS … in ExplicitOutputBarrier()
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H A D | render_node_default_camera_post_process_controller.cpp | 46 …const bool mvLayerCam = ((layer != 0U) && (layer != PipelineStateConstants::GPU_IMAGE_ALL_LAYERS)); in FillPostProcessImages() 61 if ((layer != 0U) && (layer != PipelineStateConstants::GPU_IMAGE_ALL_LAYERS)) { in FillPostProcessImages() 209 currentScene_.multiviewLayer = PipelineStateConstants::GPU_IMAGE_ALL_LAYERS; in UpdateCurrentScene()
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H A D | render_node_camera_cubemap.cpp | 265 …PipelineStateConstants::GPU_IMAGE_ALL_MIP_LEVELS, 0, PipelineStateConstants::GPU_IMAGE_ALL_LAYERS … in ExecuteSinglePostProcess() 309 …PipelineStateConstants::GPU_IMAGE_ALL_MIP_LEVELS, 0, PipelineStateConstants::GPU_IMAGE_ALL_LAYERS … in ExecuteSinglePostProcess()
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H A D | render_node_default_camera_post_process_controller.h | 69 uint32_t multiviewLayer { RENDER_NS::PipelineStateConstants::GPU_IMAGE_ALL_LAYERS };
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H A D | render_node_default_material_render_slot.cpp | 394 VertexBuffer vbs[RENDER_NS::PipelineStateConstants::MAX_VERTEX_BUFFER_COUNT]; in RenderSubmeshes() 436 …bindingIndex++, { cameraBuffers_.environment, 0u, PipelineStateConstants::GPU_BUFFER_WHOLE_SIZE }); in UpdateSet01() 437 …binder.BindBuffer(bindingIndex++, { cameraBuffers_.fog, 0u, PipelineStateConstants::GPU_BUFFER_WHO… in UpdateSet01() 438 …binder.BindBuffer(bindingIndex++, { cameraBuffers_.light, 0u, PipelineStateConstants ::GPU_BUFFER_… in UpdateSet01() 440 …bindingIndex++, { cameraBuffers_.postProcess, 0u, PipelineStateConstants::GPU_BUFFER_WHOLE_SIZE }); in UpdateSet01() 442 …bindingIndex++, { cameraBuffers_.lightCluster, 0u, PipelineStateConstants::GPU_BUFFER_WHOLE_SIZE }… in UpdateSet01()
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/ |
H A D | render_backend_vk.cpp | 475 … PipelineStateConstants::MAX_RENDER_NODE_GPU_WAIT_SIGNALS + DeviceConstants::MAX_SWAPCHAIN_COUNT; in RenderProcessSubmitCommandLists() 1360 VkClearValue clearValues[PipelineStateConstants::MAX_RENDER_PASS_ATTACHMENT_COUNT]; in RenderCommand() 1455 PLUGIN_ASSERT(renderCmd.vertexBufferCount <= PipelineStateConstants::MAX_VERTEX_BUFFER_COUNT); in RenderCommand() 1459 VkBuffer vertexBuffers[PipelineStateConstants::MAX_VERTEX_BUFFER_COUNT]; in RenderCommand() 1460 VkDeviceSize offsets[PipelineStateConstants::MAX_VERTEX_BUFFER_COUNT]; in RenderCommand() 1609 …const uint32_t layerCount = (subresourceLayer.layerCount == PipelineStateConstants::GPU_IMAGE_ALL_… in RenderCommand() 1822 … PipelineStateConstants::GPU_IMAGE_ALL_MIP_LEVELS) in RenderCommand() 1827 PipelineStateConstants::GPU_IMAGE_ALL_LAYERS) in RenderCommand() 2045 if ((bRes.layer != PipelineStateConstants::GPU_IMAGE_ALL_LAYERS) && in UpdateCommandListDescriptorSets() 2048 } else if (bRes.mip != PipelineStateConstants::GPU_IMAGE_ALL_MIP_LEVELS) { in UpdateCommandListDescriptorSets() [all …]
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H A D | pipeline_create_functions_vk.h | 42 Attachment attachments[PipelineStateConstants::MAX_RENDER_PASS_ATTACHMENT_COUNT];
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H A D | pipeline_create_functions_vk.cpp | 244 PLUGIN_ASSERT(attachmentCount <= PipelineStateConstants::MAX_RENDER_PASS_ATTACHMENT_COUNT); in CreateRenderPassCombined() 246 …VkAttachmentDescription attachmentDescriptions[PipelineStateConstants::MAX_RENDER_PASS_ATTACHMENT_… in CreateRenderPassCombined() 423 PLUGIN_ASSERT(attachmentCount <= PipelineStateConstants::MAX_RENDER_PASS_ATTACHMENT_COUNT); in CreateRenderPassCombined2() 425 …VkAttachmentDescription2KHR attachmentDescriptions[PipelineStateConstants::MAX_RENDER_PASS_ATTACHM… in CreateRenderPassCombined2()
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/render/ |
H A D | render_data_defines_3d.h | 97 uint32_t byteSize { RENDER_NS::PipelineStateConstants::GPU_BUFFER_WHOLE_SIZE }; 277 RenderVertexBuffer vertexBuffers[RENDER_NS::PipelineStateConstants::MAX_VERTEX_BUFFER_COUNT];
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