Searched refs:QUEUE_STATE_STREAMING (Results 1 – 3 of 3) sorted by relevance
227 …if ((queue->flags & QUEUE_STATE_STREAMING) != 0 && (queue->flags & QUEUE_STATE_STREAMING_CALLED) =… in BufferQueueReturnBuffer()241 …(queue->flags & QUEUE_STATE_WAITING_DEQUEUE) != 0 || (queue->flags & QUEUE_STATE_STREAMING) == 0 || in WaitForDoneBuffer()257 (queue->flags & QUEUE_STATE_STREAMING) == 0 || (queue->flags & QUEUE_STATE_ERROR) != 0); in WaitForDoneBuffer()330 if ((queue->flags & QUEUE_STATE_STREAMING) != 0 || (queue->numBuffers) == 0 || in BufferQueueStreamOn()342 queue->flags |= QUEUE_STATE_STREAMING; in BufferQueueStreamOn()
33 queue->flags &= ~QUEUE_STATE_STREAMING; in BufferQueueStop()137 if ((queue->flags & QUEUE_STATE_STREAMING) != 0) { in BufferQueueReleaseBuffers()
66 QUEUE_STATE_STREAMING = (1 << 0), /**< set bit: queue is streaming */ enumerator