Searched refs:RAND_BYTE_LEN (Results 1 – 3 of 3) sorted by relevance
22 #define RAND_BYTE_LEN 16 macro263 uint8_t randCVal[RAND_BYTE_LEN] = { 0 }; in ClientGenRandomProcEvent()264 Uint8Buff randC = { randCVal, RAND_BYTE_LEN }; in ClientGenRandomProcEvent()316 uint8_t randCVal[RAND_BYTE_LEN] = { 0 }; in ServerGenTokenParseEvent()317 Uint8Buff randC = { randCVal, RAND_BYTE_LEN }; in ServerGenTokenParseEvent()351 uint8_t randSVal[RAND_BYTE_LEN] = { 0 }; in ServerGenTokenProcEvent()352 Uint8Buff randS = { randSVal, RAND_BYTE_LEN }; in ServerGenTokenProcEvent()423 uint8_t randSVal[RAND_BYTE_LEN] = { 0 }; in ClientGenTokenParseEvent()424 Uint8Buff randS = { randSVal, RAND_BYTE_LEN }; in ClientGenTokenParseEvent()
25 #define RAND_BYTE_LEN 16 macro
36 params->randSelf.length = RAND_BYTE_LEN; in InitIsoBaseParams()43 params->randPeer.length = RAND_BYTE_LEN; in InitIsoBaseParams()