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Searched refs:RENDER_SCENE_FLIP_WINDING_BIT (Results 1 – 3 of 3) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/render/
H A Drender_data_defines_3d.h653 RENDER_SCENE_FLIP_WINDING_BIT = (1 << 1), enumerator
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_default_depth_render_slot.cpp69 const bool flipWinding = (sceneRenderingFlags & RENDER_SCENE_FLIP_WINDING_BIT) | in IsInverseWinding()
H A Drender_node_default_material_render_slot.cpp156 const bool flipWinding = (sceneRenderingFlags & RENDER_SCENE_FLIP_WINDING_BIT) | in IsInverseWinding()