Searched refs:RESUMED (Results 1 – 15 of 15) sorted by relevance
90 RESUMED, enumerator
247 } else if (data == window.WindowStageEventType.RESUMED) {248 console.info('current window stage event is RESUMED');
592 } else if (data == window.WindowStageEventType.RESUMED) {593 console.info('current window stage event is RESUMED');
164 if (clockState_ == State::RESUMED) { in Resume()169 clockState_ = State::RESUMED; in Resume()
111 RESUMED, enumerator
181 if (clockState_ == State::RESUMED) { in Resume()186 clockState_ = State::RESUMED; in Resume()
281 LifeCycleCallBack(LifeCycleEventType::RESUMED, weakRef_, env_, eventHandler_); in AfterResumed()
78 case window.WindowStageEventType.RESUMED: // 前台可交互状态
97 RESUMED, enumerator
236 LifeCycleCallBack(LifeCycleEventType::RESUMED); in AfterResumed()
223 static_cast<int32_t>(LifeCycleEventType::RESUMED))); in WindowStageEventTypeInit()
79 case window.WindowStageEventType.RESUMED: // Interactive in the foreground.
593 } else if (data == window.WindowStageEventType.RESUMED) {594 console.info('current window stage event is RESUMED');
9341 | RESUMED<sup>11+</sup> | 5 | 前台可交互状态,例如应用打开后,可以与用户交互的状态。 |
9378 | RESUMED<sup>11+</sup> | 5 | The window stage is interactive in the foreground, for example, …