Searched refs:RING_SHADOW_OFFSET_X (Results 1 – 1 of 1) sorted by relevance
48 constexpr float RING_SHADOW_OFFSET_X = 5.0f; variable519 …auto shadowBlurOffset = paintShadow ? strokeWidth / 2 + std::max(RING_SHADOW_OFFSET_X, RING_SHADOW… in CalcRingProgressAdditionalAngle()522 …shadowBlurOffset = paintShadow ? strokeWidth / 2 + std::max(RING_SHADOW_OFFSET_X, RING_SHADOW_OFFS… in CalcRingProgressAdditionalAngle()879 …auto shadowBlurOffset = paintShadow ? thickness / 2 + std::max(RING_SHADOW_OFFSET_X, RING_SHADOW_O… in PaintRing()882 …shadowBlurOffset = paintShadow ? thickness / 2 + std::max(RING_SHADOW_OFFSET_X, RING_SHADOW_OFFSET… in PaintRing()911 ringData.centerPt = centerPt + OffsetF(RING_SHADOW_OFFSET_X, RING_SHADOW_OFFSET_Y); in PaintRing()