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Searched refs:RING_SHADOW_OFFSET_Y (Results 1 – 1 of 1) sorted by relevance

/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/progress/
H A Dprogress_modifier.cpp49 constexpr float RING_SHADOW_OFFSET_Y = 5.0f; variable
519 …fset = paintShadow ? strokeWidth / 2 + std::max(RING_SHADOW_OFFSET_X, RING_SHADOW_OFFSET_Y) : 0.0f; in CalcRingProgressAdditionalAngle()
522 …fset = paintShadow ? strokeWidth / 2 + std::max(RING_SHADOW_OFFSET_X, RING_SHADOW_OFFSET_Y) : 0.0f; in CalcRingProgressAdditionalAngle()
879 …Offset = paintShadow ? thickness / 2 + std::max(RING_SHADOW_OFFSET_X, RING_SHADOW_OFFSET_Y) : 0.0f; in PaintRing()
882 …Offset = paintShadow ? thickness / 2 + std::max(RING_SHADOW_OFFSET_X, RING_SHADOW_OFFSET_Y) : 0.0f; in PaintRing()
911 ringData.centerPt = centerPt + OffsetF(RING_SHADOW_OFFSET_X, RING_SHADOW_OFFSET_Y); in PaintRing()