Searched refs:RING_SHADOW_OFFSET_Y (Results 1 – 1 of 1) sorted by relevance
49 constexpr float RING_SHADOW_OFFSET_Y = 5.0f; variable519 …fset = paintShadow ? strokeWidth / 2 + std::max(RING_SHADOW_OFFSET_X, RING_SHADOW_OFFSET_Y) : 0.0f; in CalcRingProgressAdditionalAngle()522 …fset = paintShadow ? strokeWidth / 2 + std::max(RING_SHADOW_OFFSET_X, RING_SHADOW_OFFSET_Y) : 0.0f; in CalcRingProgressAdditionalAngle()879 …Offset = paintShadow ? thickness / 2 + std::max(RING_SHADOW_OFFSET_X, RING_SHADOW_OFFSET_Y) : 0.0f; in PaintRing()882 …Offset = paintShadow ? thickness / 2 + std::max(RING_SHADOW_OFFSET_X, RING_SHADOW_OFFSET_Y) : 0.0f; in PaintRing()911 ringData.centerPt = centerPt + OffsetF(RING_SHADOW_OFFSET_X, RING_SHADOW_OFFSET_Y); in PaintRing()