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Searched refs:RM_COMPONENT_NAME (Results 1 – 2 of 2) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dnode_impl.h80 static constexpr BASE_NS::string_view RM_COMPONENT_NAME = "RenderMeshComponent"; variable
81 static constexpr size_t RM_COMPONENT_NAME_LEN = RM_COMPONENT_NAME.size() + 1;
H A Dnode_impl.cpp285 PropertyNameMask()[RM_COMPONENT_NAME] = { RM_HANDLE.substr(RM_COMPONENT_NAME_LEN) }; in Build()