Searched refs:RUNNING_RIGHT (Results 1 – 2 of 2) sorted by relevance
157 RUNNING_RIGHT = 45, enumerator
692 DecodeImageToPixelMap(mouseIcons_[MOUSE_ICON::RUNNING_RIGHT].iconPath); in DrawRunningPointerAnimate()1866 pointerStyle.id > MOUSE_ICON::RUNNING_RIGHT) { in CheckPointerStyleParam()2067 {RUNNING_RIGHT, {ANGLE_CENTER, IMAGE_POINTER_DEFAULT_PATH + "Loading_Right.svg"}}, in InitStyle()