Searched refs:ReachStart (Results 1 – 10 of 10) sorted by relevance
85 bool ReachStart();
209 bool LinearSplitPattern::ReachStart() in ReachStart() function in OHOS::Ace::NG::LinearSplitPattern471 } else if (ReachStart()) { in GetMouseFormat()481 } else if (ReachStart()) { in GetMouseFormat()
82 virtual bool ReachStart(float prevPos, bool firstLayout) const = 0;
83 bool ReachStart(float prevOffset, bool firstLayout) const override;
335 bool WaterFlowLayoutInfo::ReachStart(float prevOffset, bool firstLayout) const in ReachStart() function in OHOS::Ace::NG::WaterFlowLayoutInfo
64 bool ReachStart(float prevPos, bool firstLayout) const override;
231 bool WaterFlowLayoutInfoSW::ReachStart(float prevPos, bool firstLayout) const in ReachStart() function in OHOS::Ace::NG::WaterFlowLayoutInfoSW
386 bool ReachStart(bool firstLayout) const;
439 if (ReachStart(!isInitialized_)) { in FireOnReachStart()478 bool ScrollPattern::ReachStart(bool firstLayout) const in ReachStart() function in OHOS::Ace::NG::ScrollPattern
273 CHECK_NULL_VOID(host && layoutInfo_->ReachStart(prevOffset_, !isInitialized_)); in FireOnReachStart()