Searched refs:RenderCommandWithType (Results 1 – 7 of 7) sorted by relevance
81 void RenderCommandDraw(const RenderCommandWithType&);82 void RenderCommandDrawIndirect(const RenderCommandWithType&);83 void RenderCommandDispatch(const RenderCommandWithType&);85 void RenderCommandBindPipeline(const RenderCommandWithType&);91 void RenderCommandNextSubpass(const RenderCommandWithType&);93 void RenderCommandCopyBuffer(const RenderCommandWithType&);95 void RenderCommandCopyImage(const RenderCommandWithType&);96 void RenderCommandBlitImage(const RenderCommandWithType&);97 void RenderCommandBarrierPoint(const RenderCommandWithType&);99 void RenderCommandPushConstant(const RenderCommandWithType&);[all …]
961 void RenderBackendGLES::RenderCommandBindPipeline(const RenderCommandWithType& ref) in RenderCommandBindPipeline()1071 void RenderBackendGLES::RenderCommandDraw(const RenderCommandWithType& ref) in RenderCommandDraw()1137 void RenderBackendGLES::RenderCommandDrawIndirect(const RenderCommandWithType& ref) in RenderCommandDrawIndirect()1180 void RenderBackendGLES::RenderCommandDispatch(const RenderCommandWithType& ref) in RenderCommandDispatch()1493 void RenderBackendGLES::RenderCommandNextSubpass(const RenderCommandWithType& ref) in RenderCommandNextSubpass()1602 void RenderBackendGLES::RenderCommandEndRenderPass(const RenderCommandWithType& ref) in RenderCommandEndRenderPass()1673 void RenderBackendGLES::RenderCommandBlitImage(const RenderCommandWithType& ref) in RenderCommandBlitImage()1714 void RenderBackendGLES::RenderCommandCopyBuffer(const RenderCommandWithType& ref) in RenderCommandCopyBuffer()1818 void RenderBackendGLES::RenderCommandCopyImage(const RenderCommandWithType& ref) in RenderCommandCopyImage()1857 void RenderBackendGLES::RenderCommandBarrierPoint(const RenderCommandWithType& ref) in RenderCommandBarrierPoint()[all …]
63 RenderCommandWithType prevRc;74 RenderCommandWithType prevRc;126 RenderCommandWithType rpForCmdRef;164 const RenderCommandWithType rcWithType;180 const BASE_NS::array_view<const RenderCommandWithType>& cmdListRef);182 const BASE_NS::array_view<const RenderCommandWithType>& cmdListRef);184 const BASE_NS::array_view<const RenderCommandWithType>& cmdListRef);186 const BASE_NS::array_view<const RenderCommandWithType>& cmdListRef);188 const BASE_NS::array_view<const RenderCommandWithType>& cmdListRef);206 const RenderCommandWithType& rcWithType, BASE_NS::vector<CommandBarrier>& barriers,[all …]
44 void DebugPrintCommandListCommand(const RenderCommandWithType& rc, GpuResourceManager& aMgr) in DebugPrintCommandListCommand()526 …const RenderCommandWithType& cmdRef = releaseNodeRef.renderCommandList->GetRenderCommands()[rcInde… in PatchGpuResourceQueueTransfers()668 … array_view<const RenderCommandWithType> cmdListRef = ref.renderCommandList->GetRenderCommands(); in ProcessRenderNodeGraphNodeStores()689 void RenderGraph::ProcessRenderNodeCommands(array_view<const RenderCommandWithType>& cmdListRef, in ProcessRenderNodeCommands()912 const RenderCommandWithType& barrierPointCmdRef = in BeginRenderPassHandleDependency()1249 const array_view<const RenderCommandWithType>& cmdListRef) in HandleClearImage()1271 const array_view<const RenderCommandWithType>& cmdListRef) in HandleBlitImage()1304 const array_view<const RenderCommandWithType>& cmdListRef) in HandleCopyBuffer()1333 const array_view<const RenderCommandWithType>& cmdListRef) in HandleCopyBufferImage()1415 const BASE_NS::array_view<const RenderCommandWithType>& cmdListRef) in HandleDispatchIndirect()[all …]
444 struct RenderCommandWithType { struct474 BASE_NS::array_view<const RenderCommandWithType> GetRenderCommands() const;672 BASE_NS::vector<RenderCommandWithType> renderCommands_;
376 array_view<const RenderCommandWithType> RenderCommandList::GetRenderCommands() const in GetRenderCommands()385 … return array_view<const RenderCommandWithType>(renderCommands_.data(), renderCommands_.size()); in GetRenderCommands()756 … renderCommands_.push_back(RenderCommandWithType { RenderCommandType::PUSH_CONSTANT, rc }); in PushConstantData()
721 const array_view<const RenderCommandWithType> rcRef = renderCommandList.GetRenderCommands(); in RenderPrimaryRenderPass()755 …const array_view<const RenderCommandWithType> mlaRcRef = currContext.renderCommandList->GetRenderC… in RenderPrimaryRenderPass()801 const array_view<const RenderCommandWithType> rcRef = renderCommandList.GetRenderCommands(); in RenderGetCommandBufferInheritanceInfo()843 const array_view<const RenderCommandWithType> rcRef = renderCommandList.GetRenderCommands(); in RenderSingleCommandList()