/ohos5.0/foundation/arkui/ace_engine/frameworks/core/pipeline/base/ |
H A D | render_element.cpp | 24 RenderElement::RenderElement() in RenderElement() function in OHOS::Ace::RenderElement 29 RenderElement::~RenderElement() {} in ~RenderElement() 31 void RenderElement::Prepare(const WeakPtr<Element>& parent) in Prepare() 132 void RenderElement::UpdateAccessibilityNode() in UpdateAccessibilityNode() 161 void RenderElement::Apply(const RefPtr<Element>& child) in Apply() 185 void RenderElement::ApplyRenderChild(const RefPtr<RenderElement>& renderChild) in ApplyRenderChild() 200 void RenderElement::Update() in Update() 222 RefPtr<RenderNode> RenderElement::CreateRenderNode() in CreateRenderNode() 236 void RenderElement::Detached() in Detached() 247 void RenderElement::Deactivate() in Deactivate() [all …]
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H A D | render_element.h | 26 class ACE_FORCE_EXPORT RenderElement : public Element { 27 DECLARE_ACE_TYPE(RenderElement, Element); 30 RenderElement(); 31 ~RenderElement() override; 70 virtual void ApplyRenderChild(const RefPtr<RenderElement>& renderChild);
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/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/progress/ |
H A D | progress_element.h | 26 class ProgressElement : public RenderElement { 27 DECLARE_ACE_TYPE(ProgressElement, RenderElement); 33 RenderElement::Update(); in Update()
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H A D | bubble_progress_element.h | 23 class BubbleProgressElement : public RenderElement { 24 DECLARE_ACE_TYPE(BubbleProgressElement, RenderElement);
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H A D | loading_progress_element.h | 23 class LoadingProgressElement : public RenderElement { 24 DECLARE_ACE_TYPE(LoadingProgressElement, RenderElement);
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/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/data_panel/ |
H A D | data_panel_element.h | 25 class DataPanelElement : public RenderElement { 26 DECLARE_ACE_TYPE(DataPanelElement, RenderElement); 35 RenderElement::Update(); in Update()
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/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_v2/swiper/ |
H A D | swiper_element.h | 25 class SwiperElement : public RenderElement, public FocusGroup, public FlushEvent, private V2::Eleme… 26 DECLARE_ACE_TYPE(SwiperElement, RenderElement, FocusGroup, FlushEvent); 38 void ApplyRenderChild(const RefPtr<RenderElement>& renderChild) override;
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/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/custom_paint/ |
H A D | custom_paint_element.h | 24 class CustomPaintElement : public RenderElement { 25 DECLARE_ACE_TYPE(CustomPaintElement, RenderElement); 42 RenderElement::Update(); in Update()
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/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_v2/water_flow/ |
H A D | water_flow_element.h | 25 class WaterFlowElement : public RenderElement, 29 DECLARE_ACE_TYPE(WaterFlowElement, RenderElement); 44 void ApplyRenderChild(const RefPtr<RenderElement>& renderChild) override;
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/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_v2/grid/ |
H A D | grid_element.h | 26 class GridElement : public RenderElement, public FocusGroup, public FlushEvent, private V2::Element… 27 DECLARE_ACE_TYPE(GridElement, RenderElement, FocusGroup, FlushEvent); 43 void ApplyRenderChild(const RefPtr<RenderElement>& renderChild) override;
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/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/ability_component/ |
H A D | ability_component_element.h | 23 class AbilityComponentElement : public RenderElement { 24 DECLARE_ACE_TYPE(AbilityComponentElement, RenderElement);
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/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/divider/ |
H A D | divider_element.h | 23 class DividerElement : public RenderElement { 24 DECLARE_ACE_TYPE(DividerElement, RenderElement);
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/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/shadow/ |
H A D | shadow_element.h | 23 class ShadowElement : public RenderElement { 24 DECLARE_ACE_TYPE(ShadowElement, RenderElement);
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/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/shape/ |
H A D | shape_element.h | 23 class ShapeElement : public RenderElement { 24 DECLARE_ACE_TYPE(ShapeElement, RenderElement);
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/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/triangle/ |
H A D | triangle_element.h | 23 class TriangleElement : public RenderElement { 24 DECLARE_ACE_TYPE(TriangleElement, RenderElement);
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/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/video/ |
H A D | texture_element.h | 24 class TextureElement : public RenderElement { 25 DECLARE_ACE_TYPE(TextureElement, RenderElement);
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/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_v2/ability_component/ |
H A D | ability_component_element.h | 23 class AbilityComponentElement : public RenderElement { 24 DECLARE_ACE_TYPE(V2::AbilityComponentElement, RenderElement);
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/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/tip/ |
H A D | tip_element.h | 23 class TipElement : public RenderElement { 24 DECLARE_ACE_TYPE(TipElement, RenderElement);
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/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/watch_slider/ |
H A D | watch_slider_element.h | 24 class WatchSliderElement : public RenderElement, public FocusNode { 25 DECLARE_ACE_TYPE(WatchSliderElement, RenderElement, FocusNode);
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/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/chart/ |
H A D | chart_element.h | 23 class ChartElement : public RenderElement { 24 DECLARE_ACE_TYPE(ChartElement, RenderElement);
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/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/clock/ |
H A D | clock_element.h | 23 class ClockElement : public RenderElement { 24 DECLARE_ACE_TYPE(ClockElement, RenderElement);
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/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/text_clock/ |
H A D | text_clock_element.h | 22 class TextClockElement : public RenderElement { 23 DECLARE_ACE_TYPE(TextClockElement, RenderElement);
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/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_v2/pattern_lock/ |
H A D | pattern_lock_element.h | 22 class PatternLockElement : public RenderElement { 23 DECLARE_ACE_TYPE(PatternLockElement, RenderElement);
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/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/arc/ |
H A D | arc_element.h | 23 class ArcElement : public RenderElement { 24 DECLARE_ACE_TYPE(ArcElement, RenderElement);
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/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/counter/ |
H A D | counter_element.h | 25 class CounterElement : public RenderElement { 26 DECLARE_ACE_TYPE(CounterElement, RenderElement);
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