Home
last modified time | relevance | path

Searched refs:RenderPass (Results 1 – 25 of 32) sorted by relevance

12

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H A Drender_bloom.h63 …void RenderDownscaleAndThreshold(RenderPass& renderPass, const PushConstant& pc, IRenderCommandLis… in RENDER_BEGIN_NAMESPACE()
64 … void RenderDownscale(RenderPass& renderPass, const PushConstant& pc, IRenderCommandList& cmdList); in RENDER_BEGIN_NAMESPACE()
65 void RenderUpscale(RenderPass& renderPass, const PushConstant& pc, IRenderCommandList& cmdList); in RENDER_BEGIN_NAMESPACE()
66 void RenderCombine(RenderPass& renderPass, const PushConstant& pc, IRenderCommandList& cmdList); in RENDER_BEGIN_NAMESPACE()
74 const RenderPass& renderPass); in RENDER_BEGIN_NAMESPACE()
H A Drender_blur.h55 const RenderPass& renderPassBase, const PostProcessConfiguration& ppConfig);
57 const RenderPass& renderPassBase, const PostProcessConfiguration& ppConfig);
H A Drender_blur.cpp110 RenderPass renderPass; in Execute()
188 const RenderPass& renderPassBase, const PostProcessConfiguration& ppConfig) in RenderData()
190 RenderPass renderPass = renderPassBase; in RenderData()
318 const RenderPass& renderPass;
349 const RenderPass& renderPassBase, const PostProcessConfiguration& ppConfig) in RenderGaussian()
351 RenderPass renderPass = renderPassBase; in RenderGaussian()
H A Drender_node_shader_passes_generic.cpp53 RenderPass ConvertToLowLevelRenderPass(const RenderPassWithHandleReference& renderPassInput) in ConvertToLowLevelRenderPass()
55 RenderPass rp; in ConvertToLowLevelRenderPass()
170 const RenderPass renderPass = ConvertToLowLevelRenderPass(ref.renderPass); in ExecuteFrameGraphics()
351 const RenderPass& renderPass, const RenderHandle& shader, const PipelineLayout& pipelineLayout) in GetPsoHandleGraphics()
H A Drender_bloom.cpp320 RenderPass renderPass; in GraphicsBloom()
346 RenderPass& renderPass, const PushConstant& pc, IRenderCommandList& cmdList) in RenderDownscaleAndThreshold()
383 void RenderBloom::RenderDownscale(RenderPass& renderPass, const PushConstant& pc, IRenderCommandLis… in RenderDownscale()
424 void RenderBloom::RenderUpscale(RenderPass& renderPass, const PushConstant& pc, IRenderCommandList&… in RenderUpscale()
426 RenderPass renderPassUpscale = renderPass; in RenderUpscale()
481 void RenderBloom::RenderCombine(RenderPass& renderPass, const PushConstant& pc, IRenderCommandList&… in RenderCombine()
689 …IRenderNodeContextManager& renderNodeContextMgr, const string_view shader, const RenderPass& rende… in CreateAndReflectRenderPso()
704 RenderPass renderPass; in CreateRenderPsos()
H A Drender_copy.cpp43 RenderPass CreateRenderPass(const IRenderNodeGpuResourceManager& gpuResourceMgr, const RenderHandle… in CreateRenderPass()
46 RenderPass rp; in CreateRenderPass()
H A Drender_node_back_buffer.h77 RenderPass renderPass_;
H A Drender_node_shader_passes_generic.h63 … const RenderPass& renderPass, const RenderHandle& shader, const PipelineLayout& pipelineLayout);
H A Drender_node_mip_chain_post_process.h59 RenderPass GetBaseRenderPass();
H A Drender_node_mip_chain_post_process.cpp294 RenderPass RenderNodeMipChainPostProcess::GetBaseRenderPass() in GetBaseRenderPass()
296RenderPass renderPass = renderNodeContextMgr_->GetRenderNodeUtil().CreateRenderPass(inputRenderPas… in GetBaseRenderPass()
327 RenderPass renderPass = GetBaseRenderPass(); in RenderGraphics()
H A Drender_motion_blur.cpp189 RenderPass renderPass; in Execute()
244 RenderPass renderPass; in ExecuteTileVelocity()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/
H A Drender_node_scene_util.h53 …static void UpdateRenderPassFromCamera(const RenderCamera& camera, RENDER_NS::RenderPass& renderPa…
55 const RenderCamera& camera, const bool isNamedCamera, RENDER_NS::RenderPass& renderPass);
80 …void UpdateRenderPassFromCamera(const RenderCamera& camera, RENDER_NS::RenderPass& renderPass) ove…
82 const RenderCamera& camera, bool isNamedCamera, RENDER_NS::RenderPass& renderPass) override;
H A Drender_node_scene_util.cpp105 void UpdateCustomCameraTargets(const RenderCamera& camera, RenderPass& renderPass) in UpdateCustomCameraTargets()
120 void UpdateCustomCameraLoadStore(const RenderCamera& camera, RenderPass& renderPass) in UpdateCustomCameraLoadStore()
148 void UpdateCameraFlags(const RenderCamera& camera, RenderPass& renderPass) in UpdateCameraFlags()
220 void RenderNodeSceneUtil::UpdateRenderPassFromCamera(const RenderCamera& camera, RenderPass& render… in UpdateRenderPassFromCamera()
232 const RenderCamera& camera, const bool isNamedCamera, RenderPass& renderPass) in UpdateRenderPassFromCustomCamera()
426 void RenderNodeSceneUtilImpl::UpdateRenderPassFromCamera(const RenderCamera& camera, RenderPass& re… in UpdateRenderPassFromCamera()
432 const RenderCamera& camera, const bool isNamedCamera, RenderPass& renderPass) in UpdateRenderPassFromCustomCamera()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/nodecontext/
H A Dintf_render_node_util.h56 …virtual RenderPass CreateRenderPass(const RenderNodeHandles::InputRenderPass& renderPass) const = …
97 virtual ViewportDesc CreateDefaultViewport(const RenderPass& renderPass) const = 0;
103 virtual ScissorDesc CreateDefaultScissor(const RenderPass& renderPass) const = 0;
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Drender_node_util.h44RenderPass CreateRenderPass(const RenderNodeHandles::InputRenderPass& renderPass) const override;
56 ViewportDesc CreateDefaultViewport(const RenderPass& renderPass) const override;
57 ScissorDesc CreateDefaultScissor(const RenderPass& renderPass) const override;
H A Drender_node_util.cpp266 RenderPass RenderNodeUtil::CreateRenderPass(const RenderNodeHandles::InputRenderPass& renderPass) c… in CreateRenderPass()
268 RenderPass rp; in CreateRenderPass()
334 ViewportDesc RenderNodeUtil::CreateDefaultViewport(const RenderPass& renderPass) const in CreateDefaultViewport()
346 ScissorDesc RenderNodeUtil::CreateDefaultScissor(const RenderPass& renderPass) const in CreateDefaultScissor()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_default_env.h126 RENDER_NS::RenderPass renderPass_;
128 RENDER_NS::RenderPass rngRenderPass_;
H A Drender_node_default_shadows_blur.h65 …void RenderData(RENDER_NS::IRenderCommandList& cmdList, const RENDER_NS::RenderPass& renderPassBas… in CORE3D_BEGIN_NAMESPACE()
69 void RenderBlur(RENDER_NS::IRenderCommandList& cmdList, const RENDER_NS::RenderPass& renderPass, in CORE3D_BEGIN_NAMESPACE()
H A Drender_node_default_shadows_blur.cpp151 RenderPass renderPass; in ProcessSingleShadow()
194 void RenderNodeDefaultShadowsBlur::RenderData(IRenderCommandList& cmdList, const RenderPass& render… in RenderData()
198 RenderPass renderPass = renderPassBase; in RenderData()
231 void RenderNodeDefaultShadowsBlur::RenderBlur(IRenderCommandList& cmdList, const RenderPass& render… in RenderBlur()
H A Drender_copy_helper.cpp36 RenderPass CreateRenderPass(const IRenderNodeGpuResourceManager& gpuResourceMgr, const RenderHandle… in CreateRenderPass()
39 RenderPass rp; in CreateRenderPass()
H A Drender_node_default_depth_render_slot.h178 RENDER_NS::RenderPass renderPass_;
180 RENDER_NS::RenderPass rngRenderPass_;
H A Drender_node_default_shadow_render_slot.h114 RENDER_NS::RenderPass CreateRenderPass(const ShadowBuffers& buffers);
178 RENDER_NS::RenderPass renderPass_;
H A Drender_node_default_material_render_slot.h246 RENDER_NS::RenderPass renderPass_;
248 RENDER_NS::RenderPass rngRenderPass_;
H A Drender_node_default_material_deferred_shading.h175 RENDER_NS::RenderPass renderPass_;
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/render/
H A Dintf_render_node_scene_util.h128 …virtual void UpdateRenderPassFromCamera(const RenderCamera& camera, RENDER_NS::RenderPass& renderP…
138 const RenderCamera& camera, bool isNamedCamera, RENDER_NS::RenderPass& renderPass) = 0;

12