/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/ |
H A D | node_context_pool_manager_gles.cpp | 97 for (const RenderPassSubpassDesc& subpass : beginRenderPass.subpasses) { in HashRPD() 174 bool IsDefaultAttachment(array_view<const BindImage> images, const RenderPassSubpassDesc& sb) in IsDefaultAttachment() 210 bool IsDefaultResolve(array_view<const BindImage> images, const RenderPassSubpassDesc& sb) in IsDefaultResolve() 387 uint64_t HashAttachments(const RenderPassSubpassDesc& sb) in HashAttachments() 546 const RenderPassSubpassDesc& sb, bool multisampledRenderToTexture) in ProcessSubPass() 585 void MapColorAttachments(array_view<RenderPassSubpassDesc>::iterator begin, in MapColorAttachments() 616 void MapDepthAttachments(array_view<RenderPassSubpassDesc>::iterator begin, in MapDepthAttachments() 645 void UpdateSubpassAttachments(array_view<RenderPassSubpassDesc>::iterator begin, in UpdateSubpassAttachments() 646 array_view<RenderPassSubpassDesc>::iterator end, array_view<uint32_t> imageMap) in UpdateSubpassAttachments() 812 [](const RenderPassSubpassDesc& subpass) { return subpass.viewMask != 0; })) { in FilterRenderPass() [all …]
|
H A D | render_backend_gles.h | 250 const RenderPassSubpassDesc& currentSubPass); 252 const RenderPassSubpassDesc& currentSubPass); 253 uint32_t ResolveMSAA(const RenderPassDesc& rpd, const RenderPassSubpassDesc& currentSubPass);
|
H A D | pipeline_state_object_gles.h | 54 …const BASE_NS::array_view<const RenderPassSubpassDesc>& renderPassSubpassDescs, const uint32_t sub…
|
H A D | pipeline_state_object_gles.cpp | 156 …const array_view<const RenderPassSubpassDesc>& renderPassSubpassDescs, const uint32_t subpassIndex) in GraphicsPipelineStateObjectGLES()
|
H A D | device_gles.h | 158 …const BASE_NS::array_view<const RenderPassSubpassDesc>& renderPassSubpassDescs, const uint32_t sub…
|
H A D | render_backend_gles.cpp | 1505 …<uint32_t> invalidateAttachment, const RenderPassDesc& rpd, const RenderPassSubpassDesc& currentSu… in InvalidateDepthStencil() 1544 …<uint32_t> invalidateAttachment, const RenderPassDesc& rpd, const RenderPassSubpassDesc& currentSu… in InvalidateColor() 1566 uint32_t RenderBackendGLES::ResolveMSAA(const RenderPassDesc& rpd, const RenderPassSubpassDesc& cur… in ResolveMSAA()
|
H A D | device_gles.cpp | 2140 …const array_view<const RenderPassSubpassDesc>& renderPassSubpassDescs, const uint32_t subpassIndex, in CreateGraphicsPipelineStateObject()
|
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/ |
H A D | render_command_list.h | 248 BASE_NS::array_view<RenderPassSubpassDesc> subpasses; 518 const BASE_NS::array_view<const RenderPassSubpassDesc> subpassDescs) override; 520 const RenderPassSubpassDesc& subpassDescs) override; 605 …bool ProcessInputAttachments(const RenderPassDesc& renderPassDsc, const RenderPassSubpassDesc& sub… 607 …bool ProcessColorAttachments(const RenderPassDesc& renderPassDsc, const RenderPassSubpassDesc& sub… 609 …bool ProcessResolveAttachments(const RenderPassDesc& renderPassDsc, const RenderPassSubpassDesc& s… 611 …bool ProcessDepthAttachments(const RenderPassDesc& renderPassDsc, const RenderPassSubpassDesc& sub… 614 …const RenderPassSubpassDesc& subpassRef, RenderPassAttachmentResourceStates& subpassResourceStates…
|
H A D | render_command_list.cpp | 118 … const RenderPassDesc& renderPassDesc, const array_view<const RenderPassSubpassDesc> subpassDescs) in ValidateRenderPassAttachment() 844 … const RenderPassDesc& renderPassDesc, const array_view<const RenderPassSubpassDesc> subpassDescs) in BeginRenderPass() 889 …data->subpasses = { AllocateRenderData<RenderPassSubpassDesc>(allocator_, renderPassDesc.subpassCo… in BeginRenderPass() 929 …erPassDesc& renderPassDesc, const uint32_t subpassStartIdx, const RenderPassSubpassDesc& subpassDe… in BeginRenderPass() 980 …data->subpasses = { AllocateRenderData<RenderPassSubpassDesc>(allocator_, renderPassDesc.subpassCo… in BeginRenderPass() 1019 …const RenderPassSubpassDesc& subpassRef, RenderPassAttachmentResourceStates& subpassResourceStates) in ProcessInputAttachments() 1053 …const RenderPassSubpassDesc& subpassRef, RenderPassAttachmentResourceStates& subpassResourceStates) in ProcessColorAttachments() 1083 …const RenderPassSubpassDesc& subpassRef, RenderPassAttachmentResourceStates& subpassResourceStates) in ProcessResolveAttachments() 1109 …const RenderPassSubpassDesc& subpassRef, RenderPassAttachmentResourceStates& subpassResourceStates) in ProcessDepthAttachments() 1156 …const RenderPassSubpassDesc& subpassRef, RenderPassAttachmentResourceStates& subpassResourceStates) in ProcessFragmentShadingRateAttachments()
|
H A D | node_context_pso_manager.h | 84 …const BASE_NS::array_view<const RenderPassSubpassDesc> renderPassSubpassDescs, const uint32_t subp…
|
H A D | node_context_pso_manager.cpp | 403 …const RenderPassDesc& renderPassDesc, const array_view<const RenderPassSubpassDesc> renderPassSubp… in GetGraphicsPso()
|
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/nodecontext/ |
H A D | intf_render_command_list.h | 30 struct RenderPassSubpassDesc; 135 …const RenderPassDesc& renderPassDesc, const BASE_NS::array_view<const RenderPassSubpassDesc> subpa… 147 const RenderPassSubpassDesc& subpassDesc) = 0;
|
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/ |
H A D | pipeline_state_object_vk.h | 47 …const BASE_NS::array_view<const RenderPassSubpassDesc>& renderPassSubpassDescs, const uint32_t sub…
|
H A D | pipeline_create_functions_vk.h | 34 struct RenderPassSubpassDesc;
|
H A D | pipeline_create_functions_vk.cpp | 235 …lRenderPassDataVk& lowLevelRenderPassData, const array_view<const RenderPassSubpassDesc> subpassDe… in CreateRenderPassCombined() 281 const RenderPassSubpassDesc& subpassDesc = subpassDescs[subpassIdx]; in CreateRenderPassCombined() 414 …lRenderPassDataVk& lowLevelRenderPassData, const array_view<const RenderPassSubpassDesc> subpassDe… in CreateRenderPassCombined2() 463 const RenderPassSubpassDesc& subpassDesc = subpassDescs[subpassIdx]; in CreateRenderPassCombined2()
|
H A D | node_context_pool_manager_vk.cpp | 48 uint64_t BASE_NS::hash(const RENDER_NS::RenderPassSubpassDesc& subpass) in hash() 73 …RenderPassCompatibilityDescVk& renderPassCompatibilityDesc, const RenderPassSubpassDesc& subpasses, in HashRenderPassCompatibility()
|
H A D | device_vk.h | 167 …const BASE_NS::array_view<const RenderPassSubpassDesc>& renderPassSubpassDescs, const uint32_t sub…
|
H A D | pipeline_state_object_vk.cpp | 179 …const array_view<const RenderPassSubpassDesc>& renderPassSubpassDescs, const uint32_t subpassIndex, in GraphicsPipelineStateObjectVk()
|
H A D | device_vk.cpp | 1319 …const array_view<const RenderPassSubpassDesc>& renderPassSubpassDescs, const uint32_t subpassIndex, in CreateGraphicsPipelineStateObject()
|
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/ |
H A D | pipeline_state_desc.h | 1039 struct RenderPassSubpassDesc { struct 1087 RenderPassSubpassDesc subpassDesc; 1097 RenderPassSubpassDesc subpassDesc;
|
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/device/ |
H A D | device.h | 229 …const BASE_NS::array_view<const RenderPassSubpassDesc>& renderPassSubpassDesc, const uint32_t subp…
|
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/node/ |
H A D | render_bloom.cpp | 326 RenderPassSubpassDesc& subpassDesc = renderPass.subpassDesc; in GraphicsBloom() 712 RenderPassSubpassDesc subpassDesc = renderPass.subpassDesc; in CreateRenderPsos()
|
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/ |
H A D | render_graph.cpp | 293 …if (!CloneData(store.renderPasses[idx]->subpasses.data(), sizeof(RenderPassSubpassDesc) * renderPa… in UpdateMultiRenderCommandListRenderPasses() 294 … firstRenderPass->subpasses.data(), sizeof(RenderPassSubpassDesc) * renderPassCount)) { in UpdateMultiRenderCommandListRenderPasses()
|