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Searched refs:ResourceDescriptor (Results 1 – 2 of 2) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Dgpu_resource_manager.h387 union ResourceDescriptor { union
388 …explicit ResourceDescriptor(const GpuBufferDesc& descriptor) : combinedBufDescriptor { {}, descrip… in ResourceDescriptor() function
389 explicit ResourceDescriptor(const GpuImageDesc& descriptor) : imageDescriptor(descriptor) {} in ResourceDescriptor() function
390 … explicit ResourceDescriptor(const GpuSamplerDesc& descriptor) : samplerDescriptor(descriptor) {} in ResourceDescriptor() function
391 …explicit ResourceDescriptor(const GpuAccelerationStructureDesc& descriptor) : combinedBufDescripto… in ResourceDescriptor() function
410 …RenderHandle handle, const ResourceDescriptor& descriptor, AllocType allocType, uint32_t optResour… in OperationDescription()
416 ResourceDescriptor descriptor;
453 BASE_NS::vector<ResourceDescriptor> descriptions {};
487 ResourceDescriptor descriptor;
512 …RenderHandle CreateClientHandle(const RenderHandleType type, const ResourceDescriptor& resourceDes…
H A Dgpu_resource_manager.cpp487 …return StoreAllocation(store, { ResourceDescriptor { desc }, {}, {}, RenderHandleType::GPU_BUFFER,… in CreateStagingBuffer()
550 …{ ResourceDescriptor { validatedDesc }, name, replacedHandle, RenderHandleType::GPU_BUFFER, ~0u, 0… in CreateBuffer()
699 ResourceDescriptor { GpuImageDesc { in CreateImage()
920 …store, { ResourceDescriptor { desc }, name, {}, RenderHandleType::GPU_IMAGE, optionalResourceIndex… in CreateView()
964 …auto handle = StoreAllocation(store, { ResourceDescriptor { finalDesc }, name, {}, RenderHandleTyp… in CreateView()
1020 … store, { ResourceDescriptor { desc }, {}, rawHandle, RenderHandleType::GPU_SAMPLER, ~0u, 0u }) in Create()
1042 return StoreAllocation(store, { ResourceDescriptor { validatedDesc }, name, replacedHandle, in CreateAccelerationStructure()
1095 ResourceDescriptor { GpuImageDesc { in CreateSwapchainImage()
1136 ResourceDescriptor { GpuImageDesc { in CreateShallowHandle()
1254 … handle, ResourceDescriptor { GpuBufferDesc {} }, AllocType::DEALLOC, static_cast<uint32_t>(~0u)); in Destroy()
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