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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_morph.cpp37 constexpr const uint32_t SET_OUTPUTS = 2u; variable
118 descriptorSetMgr.CreateDescriptorSet(SET_OUTPUTS, pipelineLayout_); in PreExecuteFrame()
120 … descriptorSetHandle, pipelineLayout_.descriptorSetLayouts[SET_OUTPUTS].bindings); in PreExecuteFrame()