Searched refs:SHADER_TYPE (Results 1 – 7 of 7) sorted by relevance
174 static const GLenum SHADER_TYPE = 0x8B4F; variable
737 return NVal::CreateInt64(env, WebGLRenderingContextBase::SHADER_TYPE).val_; in GetShaderType()
656 case WebGLRenderingContextBase::SHADER_TYPE: { in GetShaderParameter()
671 | webgl | WebGLRenderingContextBase | readonly SHADER_TYPE: GLenum; | 新增 |
671 | webgl | WebGLRenderingContextBase | readonly SHADER_TYPE: GLenum; | Added|
170 |删除|模块名: webgl<br>类名: WebGLRenderingContextBase<br>方法 or 属性:readonly SHADER_TYPE: GLenum;|NA|webgl.…
170 … name: WebGLRenderingContextBase<br>Method or attribute name: readonly SHADER_TYPE: GLenum;|NA|web…