Searched refs:SHIFT_16_BIT (Results 1 – 5 of 5) sorted by relevance
292 return (r << SHIFT_16_BIT) | (g << SHIFT_8_BIT) | b; in RGB565to32()401 …(row0[current0] << SHIFT_16_BIT) | (row0[current0 + 1] << SHIFT_8_BIT) | (row0[current0 + OFFSET_2… in GetAroundPixelRGB888()403 …(row0[current1] << SHIFT_16_BIT) | (row0[current1 + 1] << SHIFT_8_BIT) | (row0[current1 + OFFSET_2… in GetAroundPixelRGB888()405 …(row1[current0] << SHIFT_16_BIT) | (row1[current0 + 1] << SHIFT_8_BIT) | (row1[current0 + OFFSET_2… in GetAroundPixelRGB888()407 …(row1[current1] << SHIFT_16_BIT) | (row1[current1 + 1] << SHIFT_8_BIT) | (row1[current1 + OFFSET_2… in GetAroundPixelRGB888()438 return ClampMax(static_cast<int>(num >> SHIFT_16_BIT), maxNum); in RightShift16Bit()452 auto scale = static_cast<int32_t>(NUM_256 - SHIFT_16_BIT * suby - SHIFT_16_BIT * subx + xy); in FilterProc()456 scale = static_cast<int32_t>(SHIFT_16_BIT * subx - xy); in FilterProc()460 scale = static_cast<int32_t>(SHIFT_16_BIT * suby - xy); in FilterProc()
91 return ((B << SHIFT_24_BIT) | (G << SHIFT_16_BIT) | (R << SHIFT_8_BIT) | A); in FillARGB8888()93 return ((A << SHIFT_24_BIT) | (R << SHIFT_16_BIT) | (G << SHIFT_8_BIT) | B); in FillARGB8888()99 return ((R << SHIFT_24_BIT) | (G << SHIFT_16_BIT) | (B << SHIFT_8_BIT) | A); in FillABGR8888()101 return ((A << SHIFT_24_BIT) | (B << SHIFT_16_BIT) | (G << SHIFT_8_BIT) | R); in FillABGR8888()107 return ((A << SHIFT_24_BIT) | (B << SHIFT_16_BIT) | (G << SHIFT_8_BIT) | R); in FillRGBA8888()109 return ((R << SHIFT_24_BIT) | (G << SHIFT_16_BIT) | (B << SHIFT_8_BIT) | A); in FillRGBA8888()115 return ((A << SHIFT_24_BIT) | (R << SHIFT_16_BIT) | (G << SHIFT_8_BIT) | B); in FillBGRA8888()117 return ((B << SHIFT_24_BIT) | (G << SHIFT_16_BIT) | (R << SHIFT_8_BIT) | A); in FillBGRA8888()135 return ((A16 << SHIFT_48_BIT) | (R16 << SHIFT_32_BIT) | (G16 << SHIFT_16_BIT) | B16); in FillRGBAF16()137 return ((B16 << SHIFT_48_BIT) | (G16 << SHIFT_32_BIT) | (R16 << SHIFT_16_BIT) | A16); in FillRGBAF16()[all …]
85 constexpr uint32_t SHIFT_16_BIT = 0x10; variable158 ((u32 & SHIFT_32_MASK) >> SHIFT_16_BIT) & MAX_16_BIT_VALUE); in FloatToHalf()165 u32 |= ((ui & SHIFT_16_MASK) << SHIFT_16_BIT); in HalfToFloat()
53 constexpr uint8_t SHIFT_16_BIT = 16; variable197 … rgb888Buf[i * RGB888_PIXEL_BYTES + R_INDEX] = (rgba8888[i] & RGBA8888_MASK_RED) >> SHIFT_16_BIT; in RGBA8888ToRGB888()
1098 #define SHIFT_16_BIT 16 macro1113 (data[UINT8_ARRAY_TELEMENT_3] << SHIFT_16_BIT); in HdmiEdidExtUseExtDataBlockVsvdbPhase()