Searched refs:STROKE_FILL_STYLE (Results 1 – 7 of 7) sorted by relevance
143 … if (paint.GetStyle() == Paint::STROKE_STYLE || paint.GetStyle() == Paint::STROKE_FILL_STYLE) { in RenderBlendSolid()148 … if (paint.GetStyle() == Paint::FILL_STYLE || paint.GetStyle() == Paint::STROKE_FILL_STYLE) { in RenderBlendSolid()
72 paint.GetStyle() == Paint::STROKE_FILL_STYLE) { in DoRender()
42 : style_(PaintStyle::STROKE_FILL_STYLE), in Paint()125 STROKE_FILL_STYLE, enumerator
700 paint.GetStyle() == Paint::STROKE_FILL_STYLE) { in IsSoild()
1570 paint_->SetStyle(Paint::PaintStyle::STROKE_FILL_STYLE);2193 paint1->SetFillStyle(Paint::PaintStyle::STROKE_FILL_STYLE);2194 EXPECT_EQ(paint1->GetStyle(), Paint::PaintStyle::STROKE_FILL_STYLE);
253 paint.SetStyle(Paint::PaintStyle::STROKE_FILL_STYLE); in UIKitCanvasTestDrawRect003()304 paint.SetStyle(Paint::PaintStyle::STROKE_FILL_STYLE); in UIKitCanvasTestDrawCircle003()1178 paint.SetStyle(Paint::STROKE_FILL_STYLE); in RM008UIKitCanvasTest001()
459 paint.SetStyle(Paint::PaintStyle::STROKE_FILL_STYLE); in UIKitUITestBorderMarginPaddingTest006()