Searched refs:SceneAnimationConfig (Results 1 – 12 of 12) sorted by relevance
31 const SceneAnimationConfig& config));
35 const SceneAnimationConfig& config = { nullptr, ROTATE_ANIMATION_DURATION }) override;
44 const SceneAnimationConfig& config = { nullptr, ROTATE_ANIMATION_DURATION }) = 0;
61 const SceneAnimationConfig& config = { nullptr, ROTATE_ANIMATION_DURATION }) override;
147 const SceneAnimationConfig& config = { nullptr, ROTATE_ANIMATION_DURATION }) override;478 const SceneAnimationConfig& config);
200 …SceneAnimationConfig config { .rsTransaction_ = transaction, .animationDuration_ = data.ReadInt32(… in HandleUpdateRect()204 … SceneAnimationConfig config { .rsTransaction_ = nullptr, .animationDuration_ = data.ReadInt32() }; in HandleUpdateRect()
175 const SceneAnimationConfig& config) in UpdateRect()
594 struct SceneAnimationConfig { struct
568 const SceneAnimationConfig& config) in UpdateRect()
729 const SceneAnimationConfig& config) in UpdateRect()779 WindowSizeChangeReason wmReason, const SceneAnimationConfig& config) in UpdateRectForRotation()
733 SceneAnimationConfig config { .rsTransaction_ = rsTransaction };
952 SceneAnimationConfig config { .rsTransaction_ = rsTransaction, in UpdateRect()