/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/nodecontext/ |
H A D | intf_node_context_pso_manager.h | 54 const ShaderSpecializationConstantDataView& shaderSpecialization) = 0; 63 const ShaderSpecializationConstantDataView& shaderSpecialization) = 0; 79 const ShaderSpecializationConstantDataView& shaderSpecialization, 95 const ShaderSpecializationConstantDataView& shaderSpecialization, 111 const ShaderSpecializationConstantDataView& shaderSpecialization,
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/ |
H A D | node_context_pso_manager.h | 62 const ShaderSpecializationConstantDataView& shaderSpecialization) override; 64 const ShaderSpecializationConstantDataView& shaderSpecialization) override; 68 const ShaderSpecializationConstantDataView& shaderSpecialization, 72 const ShaderSpecializationConstantDataView& shaderSpecialization, 76 const ShaderSpecializationConstantDataView& shaderSpecialization, 101 const ShaderSpecializationConstantDataView& shaderSpecialization,
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H A D | node_context_pso_manager.cpp | 35 uint64_t BASE_NS::hash(const RENDER_NS::ShaderSpecializationConstantDataView& specialization) in hash() 64 … const RenderHandle shaderHandle, const ShaderSpecializationConstantDataView& shaderSpecialization) in HashComputeShader() 71 …const ShaderSpecializationConstantDataView& shaderSpecialization, const uint64_t customGraphicsSta… in HashGraphicsShader() 179 …const PipelineLayout& pipelineLayout, const ShaderSpecializationConstantDataView& shaderSpecializa… in GetComputePsoHandle() 230 …const RenderHandle pipelineLayoutHandle, const ShaderSpecializationConstantDataView& shaderSpecial… in GetComputePsoHandle() 245 const ShaderSpecializationConstantDataView& shaderSpecialization, in GetGraphicsPsoHandleImpl() 319 …const RenderHandle vertexInputDeclarationHandle, const ShaderSpecializationConstantDataView& shade… in GetGraphicsPsoHandle() 336 const ShaderSpecializationConstantDataView& shaderSpecialization, in GetGraphicsPsoHandle() 345 const ShaderSpecializationConstantDataView& shaderSpecialization, in GetGraphicsPsoHandle() 391 const ShaderSpecializationConstantDataView sscdv { in GetComputePso() [all …]
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/ |
H A D | gpu_program_gles.h | 64 const ShaderSpecializationConstantDataView& specialization, uint32_t views) const; 70 …BASE_NS::unique_ptr<GpuShaderProgramGLES> Specialize(const ShaderSpecializationConstantDataView& s… 102 const ShaderSpecializationConstantDataView& specialization) const;
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H A D | pipeline_state_object_gles.h | 52 const ShaderSpecializationConstantDataView& specializationConstants, 76 …const PipelineLayout& pipelineLayout, const ShaderSpecializationConstantDataView& specializationCo…
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H A D | shader_module_gles.h | 69 BASE_NS::string GetGLSL(const ShaderSpecializationConstantDataView&) const; 89 …_NS::string SpecializeShaderModule(const ShaderBase&, const ShaderSpecializationConstantDataView&);
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H A D | spirv_cross_helpers_gles.h | 34 …ay_view<const ShaderSpecialization::Constant> info, const ShaderSpecializationConstantDataView& da… in RENDER_BEGIN_NAMESPACE()
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H A D | pipeline_state_object_gles.cpp | 154 const ShaderSpecializationConstantDataView& specializationConstants, in GraphicsPipelineStateObjectGLES() 252 const ShaderSpecializationConstantDataView& specializationConstants) in ComputePipelineStateObjectGLES()
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H A D | shader_module_gles.cpp | 216 string SpecializeShaderModule(const ShaderBase& base, const ShaderSpecializationConstantDataView& s… in SpecializeShaderModule() 240 string ShaderModuleGLES::GetGLSL(const ShaderSpecializationConstantDataView& specData) const in GetGLSL()
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H A D | spirv_cross_helpers_gles.cpp | 129 …ay_view<const ShaderSpecialization::Constant> info, const ShaderSpecializationConstantDataView& da… in Specialize()
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H A D | gpu_program_gles.cpp | 608 const ShaderSpecializationConstantDataView& specData, uint32_t views) const in Specialize() 616 ShaderSpecializationConstantDataView specData; in OesPatch() 622 …ShaderProgramGLES> GpuShaderProgramGLES::Specialize(const ShaderSpecializationConstantDataView& sp… in Specialize() 743 const ShaderSpecializationConstantDataView& specData) const in Specialize()
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H A D | device_gles.h | 156 const ShaderSpecializationConstantDataView& specializationConstants, 163 const ShaderSpecializationConstantDataView& specializationConstants,
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/ |
H A D | pipeline_state_object_vk.h | 45 const ShaderSpecializationConstantDataView& specializationConstants, 62 …const PipelineLayout& pipelineLayout, const ShaderSpecializationConstantDataView& specializationCo…
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H A D | device_vk.h | 165 const ShaderSpecializationConstantDataView& specializationConstants, 172 const ShaderSpecializationConstantDataView& specializationConstants,
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H A D | pipeline_state_object_vk.cpp | 177 const ShaderSpecializationConstantDataView& specializationConstants, in GraphicsPipelineStateObjectVk() 535 …const PipelineLayout& pipelineLayout, const ShaderSpecializationConstantDataView& specializationCo… in ComputePipelineStateObjectVk()
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/device/ |
H A D | device.h | 227 const ShaderSpecializationConstantDataView& shaderSpecializationConstantDataView, 234 const ShaderSpecializationConstantDataView& shaderSpecializationConstantDataView,
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/node/ |
H A D | render_motion_blur.cpp | 83 … const ShaderSpecializationConstantDataView specDataView { specView.constants, specFlags }; in Init() 90 … const ShaderSpecializationConstantDataView specDataView { specView.constants, specFlags }; in Init() 97 … const ShaderSpecializationConstantDataView specDataView { specView.constants, specFlags }; in Init()
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H A D | render_bloom.cpp | 612 const ShaderSpecializationConstantDataView specDataView { in CreateComputePsos() 625 const ShaderSpecializationConstantDataView specDataView { in CreateComputePsos() 730 const ShaderSpecializationConstantDataView specDataView { in CreateRenderPsos() 743 const ShaderSpecializationConstantDataView specDataView { in CreateRenderPsos()
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H A D | render_blur.cpp | 128 … const ShaderSpecializationConstantDataView specDataView { sscv.constants, specializationFlags }; in Execute() 135 … const ShaderSpecializationConstantDataView specDataView { sscv.constants, specializationFlags }; in Execute()
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H A D | render_node_compute_generic.cpp | 205 const ShaderSpecializationConstantDataView specialization { in GetPsoHandle()
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeBinaryCompile/LumeShaderCompiler/src/ |
H A D | spirv_cross_helpers_gles.h | 57 const std::vector<SpecConstantInfo>& info, const ShaderSpecializationConstantDataView& data);
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H A D | spirv_cross_helper_structs_gles.h | 133 struct ShaderSpecializationConstantDataView { struct
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/ |
H A D | render_node_default_depth_render_slot.h | 159 RENDER_NS::ShaderSpecializationConstantDataView GetShaderSpecializationView(
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H A D | render_node_default_shadow_render_slot.h | 113 …const RENDER_NS::ShaderSpecializationConstantDataView& specialization, const RenderSubmeshFlags su…
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H A D | render_node_default_material_render_slot.h | 206 RENDER_NS::ShaderSpecializationConstantDataView GetShaderSpecializationView(
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