Searched refs:SpecularHorizonOcclusion (Results 1 – 3 of 3) sorted by relevance
43 float SpecularHorizonOcclusion(vec3 R, vec3 N) in SpecularHorizonOcclusion() function
289 radiance *= fd.ao * SpecularHorizonOcclusion(worldReflect, fd.normal);291 …radiance *= EnvSpecularAo(fd.ao, NoV, roughness) * SpecularHorizonOcclusion(worldReflect, normNorm…
323 radiance *= ao * SpecularHorizonOcclusion(worldReflect, normNormal);325 …radiance *= EnvSpecularAo(ao, NoV, roughness) * SpecularHorizonOcclusion(worldReflect, normNormal);