Searched refs:StateSwitchTable (Results 1 – 6 of 6) sorted by relevance
69 const std::vector<StateSwitchTable> &GetStateSwitchTables() const override;127 static std::vector<StateSwitchTable> stateSwitchTables_;
45 std::vector<StateSwitchTable> MultiVerSyncStateMachine::stateSwitchTables_;295 const std::vector<StateSwitchTable> &MultiVerSyncStateMachine::GetStateSwitchTables() const in GetStateSwitchTables()
29 struct StateSwitchTable { struct111 virtual const std::vector<StateSwitchTable> &GetStateSwitchTables() const = 0;
132 const std::vector<StateSwitchTable> &tables = GetStateSwitchTables(); in SwitchMachineState()134 [this](const StateSwitchTable &table) { in SwitchMachineState()
126 const std::vector<StateSwitchTable> &GetStateSwitchTables() const override;227 static std::vector<StateSwitchTable> stateSwitchTables_;
100 std::vector<StateSwitchTable> SingleVerSyncStateMachine::stateSwitchTables_;273 const std::vector<StateSwitchTable> &SingleVerSyncStateMachine::GetStateSwitchTables() const in GetStateSwitchTables()339 StateSwitchTable table; in InitStateSwitchTable()