/ohos5.0/foundation/arkui/ace_engine/frameworks/core/animation/ |
H A D | svg_animate.cpp | 61 void SvgAnimate::CreateKeyframe( in CreateKeyframe() 89 bool SvgAnimate::CreatePropertyAnimate( in CreatePropertyAnimate() 146 bool SvgAnimate::CreateDiscreteAnimate( in CreateDiscreteAnimate() 180 bool SvgAnimate::DiscreteAnimate( in DiscreteAnimate() 269 bool SvgAnimate::CreateLinearAnimate( in CreateLinearAnimate() 301 bool SvgAnimate::LinearAnimateFromTo( in LinearAnimateFromTo() 394 bool SvgAnimate::CreatePacedAnimate( in CreatePacedAnimate() 431 bool SvgAnimate::CreateSplineAnimate( in CreateSplineAnimate() 463 bool SvgAnimate::SplineAnimate( in SplineAnimate() 565 template bool SvgAnimate::CreatePropertyAnimate( [all …]
|
H A D | svg_animate.h | 45 class SvgAnimate : public AceType { 46 DECLARE_ACE_TYPE(SvgAnimate, AceType); 49 SvgAnimate() = default; 50 ~SvgAnimate() override = default; 387 void Copy(RefPtr<SvgAnimate>& svgAnimate) in Copy()
|
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/animation/test/unittest/svg_animate/ |
H A D | svg_animate_test.cpp | 62 …SvgAnimationMock(T originValue, const RefPtr<SvgAnimate>& svgAnimate, const WeakPtr<PipelineContex… in SvgAnimationMock() 122 RefPtr<SvgAnimate> svgAnimate_; 173 RefPtr<SvgAnimate> svgAnimate = AceType::MakeRefPtr<SvgAnimate>(); 211 RefPtr<SvgAnimate> svgAnimate = AceType::MakeRefPtr<SvgAnimate>(); 249 RefPtr<SvgAnimate> svgAnimate = AceType::MakeRefPtr<SvgAnimate>(); 287 RefPtr<SvgAnimate> svgAnimate = AceType::MakeRefPtr<SvgAnimate>(); 325 RefPtr<SvgAnimate> svgAnimate = AceType::MakeRefPtr<SvgAnimate>(); 365 RefPtr<SvgAnimate> svgAnimate = AceType::MakeRefPtr<SvgAnimate>(); 407 RefPtr<SvgAnimate> svgAnimate = AceType::MakeRefPtr<SvgAnimate>(); 447 RefPtr<SvgAnimate> svgAnimate = AceType::MakeRefPtr<SvgAnimate>(); [all …]
|
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/svg/ |
H A D | render_svg_base.h | 54 virtual bool PrepareSelfAnimation(const RefPtr<SvgAnimate>& SvgAnimate) in PrepareSelfAnimation() argument 115 bool PrepareBaseAnimation(const RefPtr<SvgAnimate>& animateComponent); 118 …const RefPtr<SvgAnimate>& component, const T& originalValue, std::function<void(T value)>&& callba… 132 …void PrepareWeightAnimate(const RefPtr<SvgAnimate>& svgAnimate, std::vector<std::string>& valueVec… 136 bool PreparePropertyAnimation(const RefPtr<SvgAnimate>& svgAnimate); 182 void PreparePresentationAnimation(const RefPtr<SvgAnimate>& svgAnimate, const T& originalValue); 183 bool PrepareAnimateMotion(const RefPtr<SvgAnimate>& svgAnimate); 184 void PrepareTransformAnimation(const RefPtr<SvgAnimate>& svgAnimate, double originalValue); 185 void PrepareTransformValueAnimation(const RefPtr<SvgAnimate>& svgAnimate, double originalValue); 186 void PrepareTransformFrameAnimation(const RefPtr<SvgAnimate>& svgAnimate, double originalValue);
|
H A D | render_svg_base.cpp | 312 void RenderSvgBase::PrepareTransformAnimation(const RefPtr<SvgAnimate>& svgAnimate, double original… in PrepareTransformAnimation() 321 void RenderSvgBase::PrepareTransformValueAnimation(const RefPtr<SvgAnimate>& svgAnimate, double ori… in PrepareTransformValueAnimation() 346 void RenderSvgBase::PrepareTransformFrameAnimation(const RefPtr<SvgAnimate>& svgAnimate, double ori… in PrepareTransformFrameAnimation() 365 auto instance = AceType::MakeRefPtr<SvgAnimate>(); in PrepareTransformFrameAnimation() 392 void RenderSvgBase::PreparePresentationAnimation(const RefPtr<SvgAnimate>& svgAnimate, const T& ori… in PreparePresentationAnimation() 439 bool RenderSvgBase::PrepareBaseAnimation(const RefPtr<SvgAnimate>& svgAnimate) in PrepareBaseAnimation() 462 const RefPtr<SvgAnimate>& svgAnimate, const T& originalValue, std::function<void(T)>&& callback) in CreatePropertyAnimation() 487 bool RenderSvgBase::PrepareAnimateMotion(const RefPtr<SvgAnimate>& svgAnimate) in PrepareAnimateMotion() 652 auto svgAnimate = AceType::DynamicCast<SvgAnimate>(childComponent); in PrepareAnimation() 811 bool RenderSvgBase::PreparePropertyAnimation(const RefPtr<SvgAnimate>& svgAnimate) in PreparePropertyAnimation() [all …]
|
H A D | svg_animate_component.h | 26 class SvgAnimateComponent : public ComposedComponent, public SvgAnimate { 27 DECLARE_ACE_TYPE(SvgAnimateComponent, ComposedComponent, SvgAnimate);
|
H A D | render_svg.h | 33 bool PrepareSelfAnimation(const RefPtr<SvgAnimate>& svgAnimate) override; 140 bool OpacityAnimation(const RefPtr<SvgAnimate>& svgAnimate); 148 std::vector<RefPtr<SvgAnimate>> svgAnimates_;
|
H A D | render_svg.cpp | 67 auto svgAnimateComponent = AceType::DynamicCast<SvgAnimate>(childComponent); in AddSvgAnimations() 71 auto svgAnimate = AceType::MakeRefPtr<SvgAnimate>(); in AddSvgAnimations() 88 bool RenderSvg::PrepareSelfAnimation(const RefPtr<SvgAnimate>& svgAnimate) in PrepareSelfAnimation() 113 bool RenderSvg::OpacityAnimation(const RefPtr<SvgAnimate>& svgAnimate) in OpacityAnimation()
|
H A D | render_svg_path.cpp | 57 bool RenderSvgPath::PrepareSelfAnimation(const RefPtr<SvgAnimate>& component) in PrepareSelfAnimation() 62 auto svgAnimate = AceType::MakeRefPtr<SvgAnimate>(); in PrepareSelfAnimation()
|
H A D | render_svg_polygon.cpp | 58 bool RenderSvgPolygon::PrepareSelfAnimation(const RefPtr<SvgAnimate>& component) in PrepareSelfAnimation() 63 auto svgAnimate = AceType::MakeRefPtr<SvgAnimate>(); in PrepareSelfAnimation()
|
H A D | render_svg_filter.h | 34 bool PrepareSelfAnimation(const RefPtr<SvgAnimate>& svgAnimate) override;
|
H A D | render_svg_polygon.h | 31 bool PrepareSelfAnimation(const RefPtr<SvgAnimate>& svgAnimate) override;
|
H A D | render_svg_circle.h | 31 bool PrepareSelfAnimation(const RefPtr<SvgAnimate>& svgAnimate) override;
|
H A D | render_svg_path.h | 33 bool PrepareSelfAnimation(const RefPtr<SvgAnimate>& svgAnimate) override;
|
H A D | render_svg_ellipse.h | 31 bool PrepareSelfAnimation(const RefPtr<SvgAnimate>& svgAnimate) override;
|
H A D | render_svg_line.h | 31 bool PrepareSelfAnimation(const RefPtr<SvgAnimate>& svgAnimate) override;
|
H A D | render_svg_pattern.h | 34 bool PrepareSelfAnimation(const RefPtr<SvgAnimate>& svgAnimate) override;
|
H A D | render_svg_rect.h | 31 bool PrepareSelfAnimation(const RefPtr<SvgAnimate>& svgAnimate) override;
|
H A D | render_svg_text_path.h | 35 bool PrepareSelfAnimation(const RefPtr<SvgAnimate>& svgAnimate) override;
|
H A D | render_svg_text.h | 49 bool PrepareSelfAnimation(const RefPtr<SvgAnimate>& svgAnimate) override;
|
H A D | render_svg_mask.h | 37 bool PrepareSelfAnimation(const RefPtr<SvgAnimate>& svgAnimate) override;
|
H A D | render_svg_text_path.cpp | 54 bool RenderSvgTextPath::PrepareSelfAnimation(const RefPtr<SvgAnimate>& svgAnimate) in PrepareSelfAnimation()
|
H A D | render_svg_circle.cpp | 55 bool RenderSvgCircle::PrepareSelfAnimation(const RefPtr<SvgAnimate>& svgAnimate) in PrepareSelfAnimation()
|
H A D | render_svg_ellipse.cpp | 57 bool RenderSvgEllipse::PrepareSelfAnimation(const RefPtr<SvgAnimate>& svgAnimate) in PrepareSelfAnimation()
|
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/svg/parse/ |
H A D | svg_animation.h | 25 class SvgAnimation : public SvgNode, public SvgAnimate { 26 DECLARE_ACE_TYPE(SvgAnimation, SvgNode, SvgAnimate);
|