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Searched refs:SvgAnimateComponent (Results 1 – 9 of 9) sorted by relevance

/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/svg/parse/
H A Dsvg_animation.cpp56 [](const std::string& val, const RefPtr<SvgAnimateComponent>& animateComponent) { in SetAttr()
60 [](const std::string& val, const RefPtr<SvgAnimateComponent>& animateComponent) { in SetAttr()
68 [](const std::string& val, const RefPtr<SvgAnimateComponent>& animateComponent) { in SetAttr()
72 [](const std::string& val, const RefPtr<SvgAnimateComponent>& animateComponent) { in SetAttr()
80 [](const std::string& val, const RefPtr<SvgAnimateComponent>& animateComponent) { in SetAttr()
85 [](const std::string& val, const RefPtr<SvgAnimateComponent>& animateComponent) { in SetAttr()
99 [](const std::string& val, const RefPtr<SvgAnimateComponent>& animateComponent) { in SetAttr()
105 [](const std::string& val, const RefPtr<SvgAnimateComponent>& animateComponent) { in SetAttr()
114 [](const std::string& val, const RefPtr<SvgAnimateComponent>& animateComponent) { in SetAttr()
123 [](const std::string& val, const RefPtr<SvgAnimateComponent>& animateComponent) { in SetAttr()
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H A Dsvg_animation.h41 RefPtr<SvgAnimateComponent> component_;
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/svg/
H A Dsvg_animate_component.h26 class SvgAnimateComponent : public ComposedComponent, public SvgAnimate {
27 DECLARE_ACE_TYPE(SvgAnimateComponent, ComposedComponent, SvgAnimate);
30 SvgAnimateComponent(const ComposeId& id, const std::string& name, SvgAnimateType svgAnimateType) in SvgAnimateComponent() function
36SvgAnimateComponent(const ComposeId& id, const std::string& name) : ComposedComponent(id, name) {} in SvgAnimateComponent() function
37 ~SvgAnimateComponent() override = default;
/ohos5.0/foundation/arkui/ace_engine/frameworks/bridge/common/dom/
H A Ddom_svg_animate_transform.cpp23 animateComponent_ = AceType::MakeRefPtr<SvgAnimateComponent>(std::to_string(GetNodeId()), in PrepareSpecializedComponent()
H A Ddom_svg_animate_motion.cpp24 …AceType::MakeRefPtr<SvgAnimateComponent>(std::to_string(GetNodeId()), GetTag(), SvgAnimateType::MO… in PrepareSpecializedComponent()
H A Ddom_svg_animate.h42 RefPtr<SvgAnimateComponent> animateComponent_;
H A Ddom_svg_g.cpp43 if (AceType::InstanceOf<SvgAnimateComponent>(child->GetSpecializedComponent())) { in OnChildNodeAdded()
H A Ddom_svg.cpp43 if (AceType::InstanceOf<SvgAnimateComponent>(child->GetSpecializedComponent())) { in OnChildNodeAdded()
H A Ddom_svg_animate.cpp35 …animateComponent_ = AceType::MakeRefPtr<SvgAnimateComponent>(std::to_string(GetNodeId()), GetTag()… in PrepareSpecializedComponent()