Searched refs:SwitchMachineState (Results 1 – 6 of 6) sorted by relevance
78 } while (SwitchMachineState(event) == E_OK && currentState_ != State::IDLE); in SyncStep()122 int CloudSyncStateMachine::SwitchMachineState(uint8_t event) in SwitchMachineState() function in DistributedDB::CloudSyncStateMachine155 if (SwitchMachineState(event) == E_OK) { in SwitchStateAndStep()
59 int SwitchMachineState(uint8_t event);
57 SyncStateMachine::SwitchMachineState(event); in CallSwitchMachineState()
120 int SwitchMachineState(uint8_t event);
130 int SyncStateMachine::SwitchMachineState(uint8_t event) in SwitchMachineState() function in DistributedDB::SyncStateMachine168 if (SwitchMachineState(event) == E_OK) { in SwitchStateAndStep()
235 …} while (event != Event::WAIT_ACK_EVENT && SwitchMachineState(event) == E_OK && currentState_ != I… in SyncStepInner()312 if (SwitchMachineState(Event::INNER_ERR_EVENT) == E_OK) { in CommErrAbort()1270 if (SwitchMachineState(Event::INNER_ERR_EVENT) == E_OK) { in InnerErrorAbort()