Searched refs:TEXTURE_IMMUTABLE_FORMAT (Results 1 – 10 of 10) sorted by relevance
290 static const GLenum TEXTURE_IMMUTABLE_FORMAT = 0x912F; variable
261 |新增|NA|方法名 or 属性名:TEXTURE_IMMUTABLE_FORMAT<br>函数:readonly TEXTURE_IMMUTABLE_FORMAT: webgl.GLenum;|w…
261 |Added|NA|Method or attribute name: TEXTURE_IMMUTABLE_FORMAT<br>Function name: readonly TEXTURE_IMM…
347 …e;<br>方法or属性:readonly TEXTURE_IMMUTABLE_FORMAT: GLenum;|类名:WebGL2RenderingContextBase;<br>方法or属性:r…
1323 return NVal::CreateInt64(env, WebGL2RenderingContextBase::TEXTURE_IMMUTABLE_FORMAT).val_; in GetTextureImmutableFormat()
119 | webgl2 | WebGL2RenderingContextBase | readonly TEXTURE_IMMUTABLE_FORMAT: GLenum; | 新增 |
347 …eadonly TEXTURE_IMMUTABLE_FORMAT: GLenum;|Class name: WebGL2RenderingContextBase;<br>Method or att…
119 | webgl2 | WebGL2RenderingContextBase | readonly TEXTURE_IMMUTABLE_FORMAT: GLenum; | Added|
733 |删除|模块名: webgl2<br>类名: WebGL2RenderingContextBase<br>方法 or 属性:readonly TEXTURE_IMMUTABLE_FORMAT: we…
733 …ebGL2RenderingContextBase<br>Method or attribute name: readonly TEXTURE_IMMUTABLE_FORMAT: webgl.GL…