Searched refs:TIME_2000 (Results 1 – 1 of 1) sorted by relevance
36 constexpr int32_t TIME_2000 = 2000; // 2000 ms variable182 float sweepSpeed = barLength / TIME_2000; // It takes 2 seconds to sweep the whole bar length. in StartCapsuleSweepingAnimation()550 float sweepSpeed = barLength / TIME_2000; // It takes 2 seconds to sweep the whole bar length in StartLinearSweepingAnimation()