Searched refs:TLV_TEXTSHADOW_TAG (Results 1 – 2 of 2) sorted by relevance
134 WriteUint8(buff, TLV_TEXTSHADOW_TAG); in WriteTextShadow()147 if (ReadUint8(buff, cursor) != TLV_TEXTSHADOW_TAG) { in ReadTextShadow()
46 constexpr uint8_t TLV_TEXTSHADOW_TAG = 0x23; variable