Searched refs:TWO_OFFSET (Results 1 – 2 of 2) sorted by relevance
27 #define TWO_OFFSET 2 macro
199 dst = (uint16_t*)(videoLogo->picBuffer + i * videoLogo->stride + j * TWO_OFFSET); in LoadRgbData()202 c.b = *(start + TWO_OFFSET); in LoadRgbData()