Searched refs:TextureIndexName (Results 1 – 2 of 2) sorted by relevance
/ohos5.0/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/ |
H A D | textureinfo_impl.cpp | 80 …const char* TextureIndexName[] = { "BASE_COLOR", "NORMAL", "MATERIAL", "EMISSIVE", "AO", "CLEARCOA… in Build() local 82 if (slotIndex_ < BASE_NS::countof(TextureIndexName)) { in Build() 83 textureSlotName = TextureIndexName[slotIndex_]; in Build()
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H A D | material_impl.cpp | 1036 …const char* TextureIndexName[] = { "BASE_COLOR", "NORMAL", "MATERIAL", "EMISSIVE", "AO", "CLEARCOA… in SynchronizeInputsFromMetadata() local
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