Searched refs:UsageFlagBits (Results 1 – 2 of 2) sorted by relevance
127 using UsageFlagBits = RenderLight::LightUsageFlagBits; in ExecuteFrame() typedef128 if (sortData.lightUsageFlags & UsageFlagBits::LIGHT_USAGE_DIRECTIONAL_LIGHT_BIT) { in ExecuteFrame()130 } else if (sortData.lightUsageFlags & UsageFlagBits::LIGHT_USAGE_POINT_LIGHT_BIT) { in ExecuteFrame()132 } else if (sortData.lightUsageFlags & UsageFlagBits::LIGHT_USAGE_SPOT_LIGHT_BIT) { in ExecuteFrame()
1027 using UsageFlagBits = RenderLight::LightUsageFlagBits; in UpdateLightBuffer() typedef1028 … if (sortData.lightUsageFlags & UsageFlagBits::LIGHT_USAGE_DIRECTIONAL_LIGHT_BIT) { in UpdateLightBuffer()1030 … } else if (sortData.lightUsageFlags & UsageFlagBits::LIGHT_USAGE_POINT_LIGHT_BIT) { in UpdateLightBuffer()1032 … } else if (sortData.lightUsageFlags & UsageFlagBits::LIGHT_USAGE_SPOT_LIGHT_BIT) { in UpdateLightBuffer()