Searched refs:VEC3 (Results 1 – 3 of 3) sorted by relevance
340 out = DataType::VEC3; in GetDataType()506 case DataType::VEC3: in GetDataType()670 case DataType::VEC3: in GetComponentsCount()741 constexpr const DataType NORMAL_DATA_TYPES[] = { DataType::VEC3 };743 constexpr const DataType POSITION_DATA_TYPES[] = { DataType::VEC3 };827 if (accessorType != DataType::VEC3) { in ValidateMorphTargetAttribute()836 if (accessorType != DataType::VEC3) { in ValidateMorphTargetAttribute()845 if (accessorType != DataType::VEC3) { in ValidateMorphTargetAttribute()891 if (accessorType != DataType::VEC3) { in ValidateMorphTargetAttributeQuantization()901 if (accessorType != DataType::VEC3) { in ValidateMorphTargetAttributeQuantization()[all …]
114 enum class DataType : int { INVALID, SCALAR, VEC2, VEC3, VEC4, MAT2, MAT3, MAT4 }; in CORE3D_BEGIN_NAMESPACE() enumerator
770 accessor.type = DataType::VEC3; in AnimationOutput()