/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/ |
H A D | render_node_default_shadows_blur.h | 66 const RENDER_NS::ViewportDesc& viewport, const RENDER_NS::ScissorDesc& scissor, in CORE3D_BEGIN_NAMESPACE() 70 const RENDER_NS::ViewportDesc& viewport, const RENDER_NS::ScissorDesc& scissor, in CORE3D_BEGIN_NAMESPACE()
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H A D | render_node_default_shadows_blur.cpp | 186 const ViewportDesc viewport { 0.0f, 0.0f, fWidth, fHeight, 0.0f, 1.0f }; in ProcessSingleShadow() 195 const ViewportDesc& viewport, const ScissorDesc& scissor, const RenderHandle inputHandle, in RenderData() 232 … const ViewportDesc& viewport, const ScissorDesc& scissor, const IDescriptorSetBinder::Ptr& binder, in RenderBlur()
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H A D | render_node_default_env.h | 118 RENDER_NS::ViewportDesc viewportDesc;
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H A D | render_copy_helper.cpp | 110 const ViewportDesc viewportDesc = renderNodeUtil.CreateDefaultViewport(renderPass); in Execute()
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H A D | render_node_default_material_deferred_shading.h | 162 RENDER_NS::ViewportDesc viewportDesc;
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H A D | render_node_default_depth_render_slot.h | 127 RENDER_NS::ViewportDesc viewportDesc;
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H A D | render_node_default_shadow_render_slot.h | 137 RENDER_NS::ViewportDesc viewportDesc;
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H A D | render_node_default_material_render_slot.h | 157 RENDER_NS::ViewportDesc viewportDesc;
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/ |
H A D | render_node_scene_util.h | 51 static RENDER_NS::ViewportDesc CreateViewportFromCamera(const RenderCamera& camera); 78 RENDER_NS::ViewportDesc CreateViewportFromCamera(const RenderCamera& camera) override;
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H A D | render_node_scene_util.cpp | 182 ViewportDesc RenderNodeSceneUtil::CreateViewportFromCamera(const RenderCamera& camera) in CreateViewportFromCamera() 192 return ViewportDesc { in CreateViewportFromCamera() 416 ViewportDesc RenderNodeSceneUtilImpl::CreateViewportFromCamera(const RenderCamera& camera) in CreateViewportFromCamera()
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/nodecontext/ |
H A D | intf_node_context_pso_manager.h | 28 struct ViewportDesc;
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H A D | intf_render_node_util.h | 97 virtual ViewportDesc CreateDefaultViewport(const RenderPass& renderPass) const = 0;
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H A D | intf_render_command_list.h | 341 virtual void SetDynamicStateViewport(const ViewportDesc& viewportDesc) = 0;
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/ |
H A D | render_node_util.h | 56 ViewportDesc CreateDefaultViewport(const RenderPass& renderPass) const override;
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H A D | node_context_pso_manager.h | 37 struct ViewportDesc;
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H A D | render_command_list.h | 390 ViewportDesc viewportDesc; 570 void SetDynamicStateViewport(const ViewportDesc& viewportDesc) override;
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H A D | render_node_util.cpp | 334 ViewportDesc RenderNodeUtil::CreateDefaultViewport(const RenderPass& renderPass) const in CreateDefaultViewport() 336 return ViewportDesc { in CreateDefaultViewport()
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/node/ |
H A D | render_node_back_buffer.h | 85 ViewportDesc currentViewportDesc_;
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H A D | render_bloom.h | 128 ViewportDesc baseViewportDesc_; in RENDER_BEGIN_NAMESPACE()
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H A D | render_copy.cpp | 138 const ViewportDesc viewportDesc = renderNodeUtil.CreateDefaultViewport(renderPass); in Execute()
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H A D | render_bloom.cpp | 349 …const ViewportDesc viewportDesc { 0, 0, static_cast<float>(targetSize.x), static_cast<float>(targe… in RenderDownscaleAndThreshold() 392 …const ViewportDesc viewportDesc { 0, 0, static_cast<float>(targetSize.x), static_cast<float>(targe… in RenderDownscale() 441 …const ViewportDesc viewportDesc { 0, 0, static_cast<float>(targetSize.x), static_cast<float>(targe… in RenderUpscale()
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H A D | render_node_fullscreen_generic.cpp | 106 const ViewportDesc viewportDesc = renderNodeUtil.CreateDefaultViewport(renderPass); in ExecuteFrame()
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H A D | render_node_shader_passes_generic.cpp | 173 const ViewportDesc viewportDesc = renderNodeUtil.CreateDefaultViewport(renderPass); in ExecuteFrameGraphics()
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/ |
H A D | render_backend_gles.h | 141 void SetViewport(const RenderPassDesc::RenderArea& ra, const ViewportDesc& vd); 280 ViewportDesc viewport_;
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/render/ |
H A D | intf_render_node_scene_util.h | 115 virtual RENDER_NS::ViewportDesc CreateViewportFromCamera(const RenderCamera& camera) = 0;
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