Searched refs:WIDGET_LOGE (Results 1 – 10 of 10) sorted by relevance
/ohos5.0/foundation/graphic/graphic_3d/3d_widget_adapter/src/ |
H A D | graphics_manager_common.cpp | 103 WIDGET_LOGE("Get engine before register"); in GetEngine() 108 WIDGET_LOGE("not support backend yet"); in GetEngine() 118 WIDGET_LOGE("load engine lib fail"); in GetEngine() 123 WIDGET_LOGE("init engine fail"); in GetEngine() 142 WIDGET_LOGE("Get engine before register"); in GetEngine() 147 WIDGET_LOGE("not support backend yet"); in GetEngine() 157 WIDGET_LOGE("load engine lib fail"); in GetEngine() 162 WIDGET_LOGE("init engine fail"); in GetEngine() 194 WIDGET_LOGE("view unregiser has not regester"); in UnRegister() 206 WIDGET_LOGE("view reset proto engine"); in UnRegister() [all …]
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H A D | offscreen_context_helper.cpp | 36 WIDGET_LOGE("AutoRestore make current error %d", eglGetError()); in AutoRestore() 43 WIDGET_LOGE("~AutoRestore make current error %d", eglGetError()); in ~AutoRestore() 83 WIDGET_LOGE("eglChooseConfig error %d", eglGetError()); in CreateOffScreenContext() 90 WIDGET_LOGE("create context fail %d", error); in CreateOffScreenContext() 109 WIDGET_LOGE("%s, eglMakecurrent error %d", __func__, eglGetError()); in BindOffScreenContext()
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H A D | widget_adapter.cpp | 31 WIDGET_LOGE("%s engine not ready", __func__); \
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/ohos5.0/foundation/graphic/graphic_3d/3d_widget_adapter/core/src/lume/custom/ |
H A D | shader_input_buffer.cpp | 25 WIDGET_LOGE("%s alloc too much memory", __func__); in Alloc() 75 WIDGET_LOGE("Update(buffer, size) map error!"); in Update() 82 WIDGET_LOGE("ShaderInputBuffer Update memory copy error"); in Update() 89 WIDGET_LOGE("shader input buffer invalid"); in Update() 93 WIDGET_LOGE("shader input buffer update index exceed the max size"); in Update()
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H A D | lume_custom_render.cpp | 85 WIDGET_LOGE("Get default staging error"); in GetDefaultStaging() 93 WIDGET_LOGE("alloc resolution input buffer error!"); in PrepareResolutionInputBuffer() 145 WIDGET_LOGE("3D image update fail %s error", imageUri.c_str()); in LoadImage() 181 WIDGET_LOGE("width and height must be larger than zero"); in OnSizeChange() 188 WIDGET_LOGE("custom render resolution resolutionBuffer error!"); in OnSizeChange() 237 WIDGET_LOGE("3D render node graph load fail: %s, uri %s", result.error.c_str(), in LoadRenderNodeGraph() 254 WIDGET_LOGE("3D shader input buffer update fail: invalid shaderInputBuffer"); in UpdateShaderInputBuffer() 259 … WIDGET_LOGE("3D shader input buffer update fail: Call UpdateBuffer before Initiliaze error"); in UpdateShaderInputBuffer() 273 WIDGET_LOGE("3D shader input buffer update fail: map shaderInputBuffer error!"); in UpdateShaderInputBuffer()
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/ohos5.0/foundation/graphic/graphic_3d/3d_scene_adapter/src/ |
H A D | scene_bridge.cpp | 30 WIDGET_LOGE("unwrap scene napi from js failed"); in UnwrapSceneFromJs() 35 WIDGET_LOGE("get scene napi pointer nullptr"); in UnwrapSceneFromJs() 40 WIDGET_LOGE("sceneNapi->scene_ is nullptr"); in UnwrapSceneFromJs()
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H A D | scene_adapter.cpp | 74 WIDGET_LOGE("Failed to get application context."); in GetHapInfo() 79 WIDGET_LOGE("Failed to get resource manager."); in GetHapInfo() 130 WIDGET_LOGE("%s open %s", __func__, dlerror()); in LoadFunc() 158 WIDGET_LOGE("%s, open lib fail %s", __func__, dlerror()); in LoadEngineLib() 189 WIDGET_LOGE("fail to load scene widget plugin"); in LoadPlugins() 224 WIDGET_LOGE("get engine fail"); in InitEngine() 250 WIDGET_LOGE("Failed to create render context"); in InitEngine()
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/ohos5.0/foundation/graphic/graphic_3d/3d_widget_adapter/core/src/lume/ |
H A D | lume_common.cpp | 128 WIDGET_LOGE("%s open %s", __func__, dlerror()); in LoadFunc() 137 WIDGET_LOGE("%s, already loaded", __func__); in LoadEngineLib() 197 WIDGET_LOGE("3D engine create fail"); in CreateCoreEngine() 232 WIDGET_LOGE("lume Create render context fail"); in CreateRenderContext() 269 WIDGET_LOGE("lume Init render context fail"); in CreateRenderContext() 287 WIDGET_LOGE("lume Create Graphic context fail"); in CreateGfx3DContext() 320 WIDGET_LOGE("Get device fail"); in GetDevice() 1031 WIDGET_LOGE("3D model load fail"); in LoadEnvModel() 1062 WIDGET_LOGE("3D environment model load fail"); in LoadSceneModel() 1324 WIDGET_LOGE("no device but has eglSurface"); in DestroySwapchain() [all …]
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/ohos5.0/foundation/graphic/graphic_3d/3d_widget_adapter/src/ohos/ |
H A D | texture_layer.cpp | 136 WIDGET_LOGE("Create rs node fail"); in CreateNativeWindow() 159 WIDGET_LOGE("Get producer surface fail"); in CreateNativeWindow() 168 WIDGET_LOGE("add surface error"); in CreateNativeWindow()
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/ohos5.0/foundation/graphic/graphic_3d/3d_widget_adapter/include/ohos/ |
H A D | 3d_widget_adapter_log.h | 19 #define WIDGET_LOGE(fmt, ...) HiLogPrint(LOG_CORE, LOG_ERROR, 0xD003B00, "lume_widget", fmt, ##__VA… macro
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