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Searched refs:WIDGET_LOGE (Results 1 – 10 of 10) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/3d_widget_adapter/src/
H A Dgraphics_manager_common.cpp103 WIDGET_LOGE("Get engine before register"); in GetEngine()
108 WIDGET_LOGE("not support backend yet"); in GetEngine()
118 WIDGET_LOGE("load engine lib fail"); in GetEngine()
123 WIDGET_LOGE("init engine fail"); in GetEngine()
142 WIDGET_LOGE("Get engine before register"); in GetEngine()
147 WIDGET_LOGE("not support backend yet"); in GetEngine()
157 WIDGET_LOGE("load engine lib fail"); in GetEngine()
162 WIDGET_LOGE("init engine fail"); in GetEngine()
194 WIDGET_LOGE("view unregiser has not regester"); in UnRegister()
206 WIDGET_LOGE("view reset proto engine"); in UnRegister()
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H A Doffscreen_context_helper.cpp36 WIDGET_LOGE("AutoRestore make current error %d", eglGetError()); in AutoRestore()
43 WIDGET_LOGE("~AutoRestore make current error %d", eglGetError()); in ~AutoRestore()
83 WIDGET_LOGE("eglChooseConfig error %d", eglGetError()); in CreateOffScreenContext()
90 WIDGET_LOGE("create context fail %d", error); in CreateOffScreenContext()
109 WIDGET_LOGE("%s, eglMakecurrent error %d", __func__, eglGetError()); in BindOffScreenContext()
H A Dwidget_adapter.cpp31 WIDGET_LOGE("%s engine not ready", __func__); \
/ohos5.0/foundation/graphic/graphic_3d/3d_widget_adapter/core/src/lume/custom/
H A Dshader_input_buffer.cpp25 WIDGET_LOGE("%s alloc too much memory", __func__); in Alloc()
75 WIDGET_LOGE("Update(buffer, size) map error!"); in Update()
82 WIDGET_LOGE("ShaderInputBuffer Update memory copy error"); in Update()
89 WIDGET_LOGE("shader input buffer invalid"); in Update()
93 WIDGET_LOGE("shader input buffer update index exceed the max size"); in Update()
H A Dlume_custom_render.cpp85 WIDGET_LOGE("Get default staging error"); in GetDefaultStaging()
93 WIDGET_LOGE("alloc resolution input buffer error!"); in PrepareResolutionInputBuffer()
145 WIDGET_LOGE("3D image update fail %s error", imageUri.c_str()); in LoadImage()
181 WIDGET_LOGE("width and height must be larger than zero"); in OnSizeChange()
188 WIDGET_LOGE("custom render resolution resolutionBuffer error!"); in OnSizeChange()
237 WIDGET_LOGE("3D render node graph load fail: %s, uri %s", result.error.c_str(), in LoadRenderNodeGraph()
254 WIDGET_LOGE("3D shader input buffer update fail: invalid shaderInputBuffer"); in UpdateShaderInputBuffer()
259WIDGET_LOGE("3D shader input buffer update fail: Call UpdateBuffer before Initiliaze error"); in UpdateShaderInputBuffer()
273 WIDGET_LOGE("3D shader input buffer update fail: map shaderInputBuffer error!"); in UpdateShaderInputBuffer()
/ohos5.0/foundation/graphic/graphic_3d/3d_scene_adapter/src/
H A Dscene_bridge.cpp30 WIDGET_LOGE("unwrap scene napi from js failed"); in UnwrapSceneFromJs()
35 WIDGET_LOGE("get scene napi pointer nullptr"); in UnwrapSceneFromJs()
40 WIDGET_LOGE("sceneNapi->scene_ is nullptr"); in UnwrapSceneFromJs()
H A Dscene_adapter.cpp74 WIDGET_LOGE("Failed to get application context."); in GetHapInfo()
79 WIDGET_LOGE("Failed to get resource manager."); in GetHapInfo()
130 WIDGET_LOGE("%s open %s", __func__, dlerror()); in LoadFunc()
158 WIDGET_LOGE("%s, open lib fail %s", __func__, dlerror()); in LoadEngineLib()
189 WIDGET_LOGE("fail to load scene widget plugin"); in LoadPlugins()
224 WIDGET_LOGE("get engine fail"); in InitEngine()
250 WIDGET_LOGE("Failed to create render context"); in InitEngine()
/ohos5.0/foundation/graphic/graphic_3d/3d_widget_adapter/core/src/lume/
H A Dlume_common.cpp128 WIDGET_LOGE("%s open %s", __func__, dlerror()); in LoadFunc()
137 WIDGET_LOGE("%s, already loaded", __func__); in LoadEngineLib()
197 WIDGET_LOGE("3D engine create fail"); in CreateCoreEngine()
232 WIDGET_LOGE("lume Create render context fail"); in CreateRenderContext()
269 WIDGET_LOGE("lume Init render context fail"); in CreateRenderContext()
287 WIDGET_LOGE("lume Create Graphic context fail"); in CreateGfx3DContext()
320 WIDGET_LOGE("Get device fail"); in GetDevice()
1031 WIDGET_LOGE("3D model load fail"); in LoadEnvModel()
1062 WIDGET_LOGE("3D environment model load fail"); in LoadSceneModel()
1324 WIDGET_LOGE("no device but has eglSurface"); in DestroySwapchain()
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/ohos5.0/foundation/graphic/graphic_3d/3d_widget_adapter/src/ohos/
H A Dtexture_layer.cpp136 WIDGET_LOGE("Create rs node fail"); in CreateNativeWindow()
159 WIDGET_LOGE("Get producer surface fail"); in CreateNativeWindow()
168 WIDGET_LOGE("add surface error"); in CreateNativeWindow()
/ohos5.0/foundation/graphic/graphic_3d/3d_widget_adapter/include/ohos/
H A D3d_widget_adapter_log.h19 #define WIDGET_LOGE(fmt, ...) HiLogPrint(LOG_CORE, LOG_ERROR, 0xD003B00, "lume_widget", fmt, ##__VA… macro