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Searched refs:WIN32_LEAN_AND_MEAN (Results 1 – 2 of 2) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeEngine/src/os/windows/
H A Dlogger_windows.cpp29 #ifndef WIN32_LEAN_AND_MEAN
30 #define WIN32_LEAN_AND_MEAN macro
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeBinaryCompile/LumeShaderCompiler/
H A DCMakeLists.txt170 target_compile_definitions(${executable} PRIVATE LUME_PUBLIC= WIN32_LEAN_AND_MEAN=1)