Searched refs:a2dpIAudioRendererSink (Results 1 – 1 of 1) sorted by relevance
876 IAudioRendererSink *a2dpIAudioRendererSink = IAudioRendererSink::GetInstance("a2dp", ""); in SetAudioMonoState() local877 if (a2dpIAudioRendererSink != nullptr) { in SetAudioMonoState()878 a2dpIAudioRendererSink->SetAudioMonoState(audioMono); in SetAudioMonoState()925 IAudioRendererSink *a2dpIAudioRendererSink = IAudioRendererSink::GetInstance("a2dp", ""); in SetAudioBalanceValue() local926 if (a2dpIAudioRendererSink != nullptr) { in SetAudioBalanceValue()927 a2dpIAudioRendererSink->SetAudioBalanceValue(audioBalance); in SetAudioBalanceValue()