Searched refs:acquireNodeRef (Results 1 – 1 of 1) sorted by relevance
510 auto& acquireNodeRef = frameRenderNodeContextData[transferRef.acquireNodeIdx]; in PatchGpuResourceQueueTransfers() local511 const GpuQueue acquireGpuQueue = acquireNodeRef.renderCommandList->GetGpuQueue(); in PatchGpuResourceQueueTransfers()540 …const RenderCommandWithType& cmdRef = acquireNodeRef.renderCommandList->GetRenderCommands()[rcInde… in PatchGpuResourceQueueTransfers()546 …acquireNodeRef.renderBarrierList->AddBarriersToBarrierPoint(barrierPointIndex, { transferBarrier }… in PatchGpuResourceQueueTransfers()549 acquireNodeRef.renderCommandList->SetValidGpuQueueReleaseAcquireBarriers(); in PatchGpuResourceQueueTransfers()