Searched refs:acquireSyncFence (Results 1 – 5 of 5) sorted by relevance
118 auto acquireSyncFence = new SyncFence(acquireFenceFd.Release()); in FillHDILayer() local119 hdiLayer_->SetBuffer(buffer, acquireSyncFence); in FillHDILayer()135 prevFence_ = acquireSyncFence; in FillHDILayer()
174 sptr<SyncFence> acquireSyncFence = new SyncFence(acquireFence); in FillHDIBuffer() local184 hdiLayer_->SetBuffer(buffer, acquireSyncFence); in FillHDIBuffer()200 hdiLayer_->SetBuffer(buffer, acquireSyncFence); in FillHDIBuffer()204 prevFence_ = acquireSyncFence; in FillHDIBuffer()
351 sptr<SyncFence> acquireSyncFence = new SyncFence(fence); in FillDrawingLayer() local366 showLayer->SetBuffer(cbuffer, acquireSyncFence); in FillDrawingLayer()383 prevFenceMap_[drawingCSurface->GetUniqueId()] = acquireSyncFence; in FillDrawingLayer()401 sptr<SyncFence> acquireSyncFence = new SyncFence(fence); in FillBackGroundLayer() local416 showLayer->SetBuffer(cbuffer, acquireSyncFence); in FillBackGroundLayer()432 prevFenceMap_[backGroundCSurface->GetUniqueId()] = acquireSyncFence; in FillBackGroundLayer()
263 sptr<SyncFence> acquireSyncFence = new SyncFence(fence); in DrawDrawingLayer() local276 layer->SetBuffer(cbuffer, acquireSyncFence); in DrawDrawingLayer()292 prevFenceMap_[drawingCSurface->GetUniqueId()] = acquireSyncFence; in DrawDrawingLayer()
107 sptr<SyncFence> acquireSyncFence = new SyncFence(acquireFence); in FillHdiLayer() local113 hdiLayer_->SetBuffer(buffer, acquireSyncFence); in FillHdiLayer()