Searched refs:activeNode_ (Results 1 – 3 of 3) sorted by relevance
714 activeNode_ = std::move(node); in UpdateCurrentActiveNode()726 return activeNode_; in GetCurrentActiveNode()1160 WeakPtr<FrameNode> activeNode_; variable
1735 if (activeNode_ == frameNode) { in DetachNode()1736 activeNode_.Reset(); in DetachNode()4313 auto node = activeNode_.Upgrade(); in GetCurrentExtraInfo()
1467 pipeline->activeNode_ = AceType::WeakClaim(AceType::RawPtr(frameNode1));1636 context_->activeNode_ = frameNode_;1649 EXPECT_NE(context_->activeNode_, frameNode_);