Searched refs:additionalFactors (Results 1 – 3 of 3) sorted by relevance
151 lightStruct->additionalFactors = { 0.0f, 0.0f, 0.0f, 0.0f }; in ExecuteFrame()
1052 lightStruct->additionalFactors = { 0.0f, 0.0f, 0.0f, 0.0f }; in UpdateLightBuffer()
315 vec4 additionalFactors; member