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Searched refs:adjustedR1 (Results 1 – 3 of 3) sorted by relevance

/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/render/adapter/rosen/
H A Ddrawing_decoration_painter.cpp419 float adjustedR1 = radius1_ * lastOffset; in AdjustRadius() local
421 const float radiusSpan = adjustedR1 - adjustedR0; in AdjustRadius()
424 adjustedR1 += shiftToPositive; in AdjustRadius()
427 radius1_ = adjustedR1; in AdjustRadius()
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/render/adapter/
H A Dskia_decoration_painter.cpp446 float adjustedR1 = radius1_ * lastOffset; in AdjustRadius() local
448 const float radiusSpan = adjustedR1 - adjustedR0; in AdjustRadius()
451 adjustedR1 += shiftToPositive; in AdjustRadius()
454 radius1_ = adjustedR1; in AdjustRadius()
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/common/painter/
H A Drosen_decoration_painter.cpp654 float adjustedR1 = radius1_ * lastOffset; in AdjustRadius() local
656 const float radiusSpan = adjustedR1 - adjustedR0; in AdjustRadius()
659 adjustedR1 += shiftToPositive; in AdjustRadius()
662 radius1_ = adjustedR1; in AdjustRadius()