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Searched refs:animationDuring_ (Results 1 – 6 of 6) sorted by relevance

/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/data_panel/
H A Drender_data_panel.cpp134 animationDuring_ = std::chrono::steady_clock::now() - previousUpdateTime_; in Update()
209 …if (std::abs(percentChange_ * MILLISECOND_PER_PERCENT) > animationDuring_.count() * SECOND_TO_MILL… in PrepareAnimation()
212 animationTime = animationDuring_.count() * SECOND_TO_MILLISECOND; in PrepareAnimation()
H A Drender_data_panel.h85 std::chrono::duration<double> animationDuring_; variable
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/track/
H A Drender_track.h103 animationDuring_ = std::chrono::steady_clock::now() - prevoiusUpdateTime_; in SetTotalRatio()
175 std::chrono::duration<double> animationDuring_; variable
H A Drender_track.cpp129 …if (std::abs(percentChange_ * MILLISECOND_PER_PERCENT) > animationDuring_.count() * SECOND_TO_MILL… in UpdateAnimation()
132 animationTime = animationDuring_.count() * SECOND_TO_MILLISECOND; in UpdateAnimation()
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/button/
H A Drender_button.h211 std::chrono::duration<double> animationDuring_; variable
H A Drender_button.cpp625 animationDuring_ = std::chrono::steady_clock::now() - previousUpdateTime_; in SetProgress()
684 double during = animationDuring_.count() * SECOND_TO_MILLISECOND; in UpdateProgressAnimation()