Searched refs:animationFrameDataResult (Results 1 – 1 of 1) sorted by relevance
1339 destination.resize(animationFrameDataResult.elementCount); in CopyFrames()1340 if (animationFrameDataResult.componentType == GLTF2::ComponentType::FLOAT) { in CopyFrames()1341 CORE_ASSERT(animationFrameDataResult.elementSize == sizeof(T)); in CopyFrames()1343 …const size_t dataSizeInBytes = animationFrameDataResult.elementSize * animationFrameDataResult.ele… in CopyFrames()1350 if (animationFrameDataResult.normalized) { in CopyFrames()1361 destination.resize(animationFrameDataResult.elementCount); in CopyFrames()1362 if (animationFrameDataResult.componentType == GLTF2::ComponentType::BYTE || in CopyFrames()1363 animationFrameDataResult.componentType == GLTF2::ComponentType::UNSIGNED_BYTE) { in CopyFrames()1364 CORE_ASSERT(animationFrameDataResult.elementSize == sizeof(bool)); in CopyFrames()1366 …const size_t dataSizeInBytes = animationFrameDataResult.elementSize * animationFrameDataResult.ele… in CopyFrames()[all …]