Searched refs:animationInputManager (Results 1 – 3 of 3) sorted by relevance
/ohos5.0/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/ |
H A D | ecs_animation.h | 97 if (auto animationInputManager = in SCENE_BEGIN_NAMESPACE() local 99 … ecsListener->AddEntity(entity, GetSelf<SCENE_NS::IEcsProxyObject>(), *animationInputManager); in SCENE_BEGIN_NAMESPACE() 164 if (auto animationInputManager = in SCENE_BEGIN_NAMESPACE() local 166 … ecsListener->RemoveEntity(entity_, GetSelf<SCENE_NS::IEcsProxyObject>(), *animationInputManager); in SCENE_BEGIN_NAMESPACE()
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/ |
H A D | gltf2_exporter.cpp | 797 const IAnimationInputComponentManager& animationInputManager, in CreateAnimationSampler() argument 802 …exportSampler->input = AnimationInput(animationInputManager, trackComponent.timestamps, bufferHelp… in CreateAnimationSampler() 836 auto const animationInputManager = GetManager<IAnimationInputComponentManager>(ecs); in ExportGltfAnimations() local 840 …if (nodeSystem && animationSystem && animationManager && animationInputManager && animationOutputM… in ExportGltfAnimations() 863 … *trackHandle, *animationInputManager, *animationOutputManager, bufferHelper); in ExportGltfAnimations()
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H A D | gltf2_importer.cpp | 3362 const AnimationTrack& track, IAnimationInputComponentManager* animationInputManager) in PrepareAnimationInputTask() argument 3372 … task->import = [em = &ecs_->GetEntityManager(), animationInputManager, t = task.get()]() -> bool { in PrepareAnimationInputTask() 3374 animationInputManager->Set(t->data.entity, t->data.component); in PrepareAnimationInputTask() 3417 auto animationInputManager = GetManager<IAnimationInputComponentManager>(*ecs_); in PrepareAnimationTasks() local 3440 … inputResults.push_back(PrepareAnimationInputTask(inputs, track, animationInputManager)); in PrepareAnimationTasks()
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