Searched refs:animationTrack (Results 1 – 5 of 5) sorted by relevance
/ohos5.0/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/ |
H A D | ecs_animation.cpp | 575 IEcsTrackAnimation::Ptr animationTrack; in GatherAnimationTracks() local 577 animationTrack = *it; in GatherAnimationTracks() 579 animationTrack = in GatherAnimationTracks() 585 OnAnimationTrackChanged(*animationTrack, track); in GatherAnimationTracks() 717 if (auto animationTrack = animationTrackManager_->Read(track->GetEntity()); animationTrack) { in RemoveKey() local 874 EntityReference animationTrack; in CreateAnimationTrack() local 929 OnAnimationTrackChanged(*track, animationTrack); in CreateAnimationTrack() 1161 BASE_ASSERT(EntityUtil::IsValid(animationTrack)); in SetKeyFrameData() 1222 auto duration = GetTrackDuration(animationTrack); in UpdateAnimationTrackDuration() 1239 float EcsAnimation::GetTrackDuration(Entity animationTrack) in GetTrackDuration() argument [all …]
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H A D | ecs_animation.h | 331 …void SetKeyFrameData(CORE_NS::Entity animationTrack, float timeStamp, BASE_NS::vector<uint8_t> val… 335 float GetTrackDuration(CORE_NS::Entity animationTrack); 336 void UpdateAnimationTrackDuration(CORE_NS::Entity animationTrack);
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/ |
H A D | animation_system.cpp | 553 AnimationSystem::PropertyEntry FindDynamicProperty(const AnimationTrackComponent& animationTrack, in FindDynamicProperty() argument 557 auto propertyName = string_view(animationTrack.property); in FindDynamicProperty() 1323 …::InitializeInitialDataComponent(Entity trackEntity, const AnimationTrackComponent& animationTrack) in InitializeInitialDataComponent() argument 1325 if (auto entry = GetEntry(animationTrack); entry.component && entry.property) { in InitializeInitialDataComponent() 1326 …if (IPropertyHandle* targetHandle = entry.component->GetData(animationTrack.target); targetHandle)… in InitializeInitialDataComponent() 1338 entry = FindDynamicProperty(animationTrack, dynamicProperties, entry); in InitializeInitialDataComponent()
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H A D | animation_system.h | 140 …zeInitialDataComponent(CORE_NS::Entity trackEntity, const AnimationTrackComponent& animationTrack);
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/ |
H A D | gltf2_loader.cpp | 2463 AnimationTrack animationTrack; in PrimitiveAttributes() local 2472 animationTrack.sampler = animation.samplers[sampler].get(); in PrimitiveAttributes() 2475 …const auto targetParser = [&animationTrack](LoadResult& loadResult, const json::value& targetJson)… in PrimitiveAttributes() 2486 if (!GetAnimationPath(path, animationTrack.channel.path)) { in PrimitiveAttributes() 2498 animationTrack.channel.node = loadResult.data->nodes[node].get(); in PrimitiveAttributes() 2510 animation.tracks.push_back(move(animationTrack)); in PrimitiveAttributes()
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