Searched refs:animationTrackHandle (Results 1 – 1 of 1) sorted by relevance
1223 auto animationTrackHandle = animationTrackManager_->Read(animationTrack); in UpdateAnimationTrackDuration() local1224 if (animationTrackHandle) { in UpdateAnimationTrackDuration()1225 auto target = animationTrackHandle->target; in UpdateAnimationTrackDuration()